keen information 152 glöps
- general:
- level: user
- personal:
- first name: Alexey
- last name: Komarchuck
- 4k Windows Zetsubo by Prismbeings
- for me, this one, is the best in the compo
it has the full length, no 2 minutes or less of showing one effect.. yes it is one scene, but.. it is played well, ortho views, and sync with music.. of course some people would like to see something like Second Reality, but guys.. it is minimalistic, it is the style.. just remove all this details and you will see just four/eight cubes in path tracing. The music is very well done, some minor bugs which are hard to notice during the compo, i.e. hihats are too loud for me, but I noticed that only at home.
just watch it again and you will see:
1. the first scene is not cubes, it looks like 2d graphics
2. 0:31 then black and white scene where we can see how floor is mirroring.
3. 1:04 the strings instrument comes and we have colors
4. 1:22 you will notice the floor is different now
5. 1:35 we have new instrument and the camera movement is different plus we have some glitches in our ortho 3d ;)
6. 2:06 ussual 4k ends here... but we have cymbals and our ortho is not ortho anymore.. the glitches(b/w lines) parts look like 2d objects
7. 3:11 back to initial scene, bluring fading outing............
Thank you noby for such great intro! I am really want to see what you can do in 64k ;) - rulezadded on the 2018-04-12 14:08:31
- 8k Windows emnor by jetlag
- we will release sources(music sources too with 4klang) and youtube capture
- isokadded on the 2018-04-07 13:54:44
- 8k Windows emnor by jetlag
- Virgill gave me a lot of cool tips, thus thank you Virgill.. Also Gopher shared some tips at Evoke, it could not be possible without you guys. BTW there are three snare drum layered )))
- isokadded on the 2018-04-05 15:44:55
- musicdisk Windows Giant Steps Musicdisk by jecoute [web]
- soopahdoopah
now it is clasics
jecoute - rulezadded on the 2018-02-16 09:46:53
- 64k Windows Offscreen Colonies by Conspiracy [web]
- I'VE SEEN THINGS YOU PEOPLE WOULDN'T BELIEVE
One of the best 64k intros of all the time, it brings us to a new level of prod's direction!
When I asked Gargaj: how do you synth a snare in your 64k intros, he told me "I don't synth it", its a sample guys ;) as that phrase from the legendary "Blade Runner" movie.
Excelent work:
0. logo scene, stilish letters, very simple and beautiful
1. first greetings scene amazed me with colors, reflections and camera position
2. dof and sync with Das Boot like sample ;)
3. city under fog looks very unussual due to big sphere on the background
4. mike winkelmann (beeple) scene.. ok, that guy is also made ZERO-DAY video and many others, I am really sure he will be very happy to know his idea was put in 64k binary it will make him more famous..
5. one of my favorite scene with lifting particles and coolish text effect
6-8. each scene has something that bring us to futuristic world, I hope I will watch that in VR
9. Reflections and gloom make this one looks very cool rendered one, like it was made somewhere in maya
10. omg!!!! reminds me first scene from Frameranger by fairlight&orange&cncd, but also I had the asme ideas to create something like that with asteroid field, very good
so the formula is to make about 10 different scenes with good sync.. and that influence we can see for instance in Logicoma's intros.. (Almost Infinite.. the first scene has the same design aproach for letters ;))) but with own taste that makes me a big fan of Logicoma too)
Thank you guys for such cool release! - rulezadded on the 2018-02-14 18:10:46
- demo Windows Monoamine by Altair
- as Gargaj said
additionally: I really like the soundtrack's quality..
very good job! I want to know more about how it was done. - rulezadded on the 2018-02-06 00:29:48
- wild Animation/Video Form Over Function by Nagz [web]
- it must be a demo!
- rulezadded on the 2017-12-06 12:52:41
- demotool Windows Crinkler by Loonies [web] & TBC
- 1. Yeah you right.. I use TINYIMPORT some times, but I need to retest to make sure!
Quote:It builds a minimal hash table which has no collisions between the imported functions and other functions in the same DLL, but if a later Windows version adds a function which collides with an imported function, the intro may break.
can I track that somehow?
2.Quote:but since Crinkler 2.0 is now more than two years old, some disrupting functions have snuck in since. Time to release an update, I guess. :)
Wow ;)
3.Quote:There is some more discussion of the feature in this thread.
thank you ;)!!! I'll move there
4.Quote:In any case, if you could send us your object files, the options you use when compressing, and the resulting executable when compressing on your machine, that would be very helpful.
I will send you all the project, with the code ;) np.. Ijust need some time to prepare everything!
BTW it would be great to have some feature to use default linker, I have a lot of builds for one project and I am trying to automate the building process and as result I want to have a folder with all binary types..
for instance:
4kb slow 1920x1080
4kb slow 1280x720
4kb slow 1680x1050
4kb slow 1024x768
fast build 1920x1080
CAPTURE BUILD
4klang CAPTURE only build
normal builds to check on different machines
a slow build takes about 2-5 minutes.. thus I want to run Batch Build and make a coffee... ;) - isokadded on the 2017-12-01 16:09:25
- demotool Windows Crinkler by Loonies [web] & TBC
- Amazing prod, thank you for such great tool!!!
I have some issues with version 2.0, for some reason results packed with it work on my win7 desktop and doesn't work on other systems.
I don't have such problem with version 1.4.
Also the size of the result is different on differeent Windows systems, is it due different versions of libraries or something else?
Also I have issue with Windows 10 VS 2015
it breaks with link.exe was stop with code -1
To solve this issue you have to disable /PROGRESSGUI
It appears in Win10 and no issue with Win7 - rulezadded on the 2017-11-29 14:57:22
- 64k Windows 068A by Monad [web]
- very good start, and it is 47kb intro ;)
btw is it Werkkzeug? I can see "MZfarbrauschPE" in the binary's header, what did you use to make the music, Renoise with v2 vsti? (you can answer in bbs thread, I am really curious how the intro was done) - rulezadded on the 2017-11-27 12:40:37
account created on the 2001-09-08 17:10:00