068A by Monad [web]
~ ~~ ~~~ MONAD PRESENTS ~~~ ~~ ~ _____ ____ _____ ___ | _ |/ ___|| _ | / _ \ | |/' / /___ \ V / / /_\ \ | /| | ___ \ / _ \ | _ | \ |_/ / \_/ || |_| || | | | \___/\_____/\_____/\_| |_/ -------- at Syntax 2017 -------- ~~ S T A R R I N G ~~ code & graphics: cpdt music: firewood & oobie ~~ G R E E T I N G ~~ Alcatraz, Approximate, Brain Control, Conspiracy, Ctrl-Alt-Test, farbrausch, logicoma, Mercury, Onslaught, rgba, rtificial, epoch, poobrain Props to Virgill for last-minute audio and synth- wrangling help! cpdt: So here it is, our first demo. Ever since discovering the scene in late 2016 most of my free time has been spent working up to this, from learning rendering, C++ and OpenGL from scratch, to building multiple tools prematurely and then discarding them (but still learning important things!). I'd love to thank everyone in the scene with their amazing skills and creativity for the motivation. You're all awesome! On December 10, Ferris and I are going to be doing a stream going through the technology behind the demo. Make sure to join us - it's gonna be a lot of fun... and keep your eye out for more monad madness! Things used: CLion https://www.jetbrains.com/clion/ emoon/Rocket https://github.com/emoon/rocket hg_sdf http://mercury.sexy/hg_sdf/ kkrunchy http://www.farbrausch.de/~fg/kkrunchy/ mingw-w64 https://mingw-w64.org/doku.php opengl https://www.opengl.org/ ShaderMinifier https://github.com/laurentlb/Shader_Minifier
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