George Stark information 15 glöps
- general:
- level: user
- personal:
- first name: George
- last name: Stark
- intro Gameboy Advance Copper/Blobs by Yakuza
- Hi guys,
me again.. okay, okay, I'm sorry espescially to sgstairs. It was my mistake to release it and it's definitely more crap than anything else. But you all know (the coders), it's hard to get criticized for your work ;-) and my answers just were fully emotional .. - sucksadded on the 2005-11-15 20:29:08
- intro Gameboy Advance Copper/Blobs by Yakuza
- @sgstair: if i was you i wouldnt criticize gba coders .. all i could found on your outdated hp was only simple gba stuff too ... so, if you would do better, i would accept, but not this way !
- isokadded on the 2004-07-17 10:19:44
- intro Gameboy Advance Copper/Blobs by Yakuza
- Ok guys ... 1.) Mode 3 doesn't support FrameBuffer, you have do code it yourself. 2.) Mode 3 is 15 Bit color Mode. The TileModes are only 256 Colors 3.) Please show me, how to create stuff like 3D-Objects, Texturemapping and so on with the "hardware Tile Modes". 4.) The Mode 3,4 ARE AGB-Features, why not to use them ? 5.) THIS IS A MODE 3 TEST. If i had more intrest in doing stuff for the GBA the mode 3 would have been used for more adavanced technics like mentioned under 2... is it so hard to understand ? And if you think "AGB can manage this 60fps" - try it, but use the 15 Bit Color-Copper-Bar picture. You guys don't have any idea about coding for the GBA. All you know is how to start an emulator. So please ... dont comment
- isokadded on the 2004-07-17 10:14:38
- intro Gameboy Advance Copper/Blobs by Yakuza
- Hi sgstair,
sure, if you use Tiles and the GBA Hardware, it could be faster. But it DOESN'T use HARDWARE. It 's pure Software, and that counts ... If you think, you do it better in Mode 3 with 15 Bit colors .. PLEASE Show me :-) Btw.: it was a test of Mode 3, not more, not less - isokadded on the 2004-07-16 14:37:43
- intro Gameboy Advance Copper/Blobs by Yakuza
- Nothing amazing :-) But there are only few GBA Releases .. source is included, its more for learning purpose.
- isokadded on the 2004-07-04 15:09:15
- intro Gameboy Advance FireCube by Yakuza
- Hi dalezy,
sure .. Yakuza Berlin (formerly know as TUC!,FATAL!) .. we made our last releases '93-'94 :-)
Greetz GS - isokadded on the 2003-07-24 18:06:37
- intro Gameboy Advance FireCube by Yakuza
- Hi Guys,
first attempt on GBA (@ARM-ASM) ... haven't coded anything for 9-10 years .. so please be lenient :-) - isokadded on the 2003-07-24 16:22:05
account created on the 2003-07-23 22:56:35