Timbral information 29 glöps
- general:
- level: user
- personal:
- first name: Martin
- last name: Knutsson
- musicdisk Atari ST Atari STe Seven by YM Rockerz [web]
- sndh + mp3 will be released on ymrockerz.com in a week (as per standard ymr routine), but stay tuned and follow the @ymrockerz twitter-feed. mp3's could be available sooner than you may think... ;]
ok, sorry guys, but need to rate and I just can't 'pig' this... - rulezadded on the 2011-04-06 22:01:27
- musicdisk Atari ST tymewarp by YM Rockerz [web]
- I don't wanna rate a prod I'm part of, but... once on the YMR-site there was a hi-score table for the tYMewarp-game. Where is dat now?
- rulezadded on the 2007-10-28 13:10:46
- 64k invitation Windows Outlined - Outline 2007 64k invitation by Orb [web]
- awesome graphics and musics, and the sprite master has once again released a cool prod!
- rulezadded on the 2007-05-09 23:37:15
- invitation Atari ST Outline 2007 invite by The Sirius Cybernetics Corporation [web]
- paranoid, getting too old for good old chip-vibes? ;]
however, just wanna conclude my thoughts on this logo-thingy, as my previous post didn't sound the way i wanted.
i think we all tend to borrow data. whatever we do we want to make it easy for ourselves, we can't invent te wheel over and over... i mean... maybe coders borrow some snippets of code from somebody else, some musicians use samples made by someone else in their tune, i for one usually limplement impressions i like from other tunes in my own work (for my warptyme release, i was accually inspired by the black eyed peas... yeah, i know... better shoot myself... the bassline is somewhat backwards, but you should be able to hear one of their _shit/hit_tunes hidden in there somewhere. i'd do fergie btw.). however, this is maybe not as obvious as in gfx, where we are given a visual presentation (probably our strongest sense?) of the work. it's in a way unfair... it all ends up in borrowed strings of binary data.
thanx again tscc :] - isokadded on the 2007-05-09 23:14:54
- invitation Atari ST Outline 2007 invite by The Sirius Cybernetics Corporation [web]
- ... and the Tscc-T is a partial Rebels-R (see the water drop thingy)... Anyway, cool intro! I liked the yellowish twist/swirl-effect (just like last years ct60 effect, but not 66Mhz this time... This is 8MHz! That's some öptimized cöde!) \o/
- rulezadded on the 2007-05-08 11:40:05
- demo Gameboy Advance Matt Current by Shitfaced Clowns
- argh! this in ya face attitude rulez so hard... and you know it! keep more of this shit heading this way!
- rulezadded on the 2007-04-24 23:02:00
- game Atari ST Znax by Paradize [web]
- good stuff guys! sweet gaming, music and pixels.
- isokadded on the 2006-10-03 21:05:15
- demo Amiga AGA Atari Falcon 030 Ocean Machine by The Black Lotus [web]
- i've been too lazy to comment this before, but as i re-downloaded this demo
recently i felt: "damn... i'm so jealous!" ;] this stuff is making me all
warm inside, and this is the kinda thing that makes med consider spending
600eur on an accelerated amiga, and hell... add to the equation that i'm an
atarian.
you get the picture, i love this prod. it outrulez the later starstruck demo
which kicked ass too. yolk, you're the man! thanx tbl, looking forward to new
well-designed and well-planned productions! - rulezadded on the 2006-10-03 20:59:53
- demo Atari Falcon 030 Supernatural by Evolution [web]
- Yeah, it totally rulez! But just you wait... DHS will respond! ;)
- rulezadded on the 2006-05-17 18:06:59
- demo Atari Falcon 030 Atari TT 030 beams by The Sirius Cybernetics Corporation [web]
- i did as i believe case would have done... i flipped! ;)
this is great! i already liked the music, and now with graphics and effects... this is truly one of the coolest releases ever regardless of platform. thanx tscc! - rulezadded on the 2005-04-01 21:09:34
account created on the 2003-02-15 18:51:25