domel information 32 glöps
- general:
- level: user
- personal:
- first name: Do
- last name: Mel
- demo Amiga OCS/ECS Transmute by DuskWave
- Quote:we need more people for that to happen ;) thanks for your kind words, hollowone. still, I just can't disagree with lack-of-speed pleas. I KNOW it's something that needs to be (vastly) improved in my productions. Time will show...
keep the compo far away from empty socket next year
Quote:there are some effects which actually go overscan, but it wasn't designed this way and there are some glitches involved (if you run watch the "panorama" effect on real hardware and proper display you'll see the strips extend vertically, but 16px clipping occurs beyond the screen)Just curious, does the demo run in full overscan? If it does, I'm dazzled.
- isokadded on the 2023-08-29 14:21:22
- demo Amiga OCS/ECS Transmute by DuskWave
- Quote:
Nothing to do with Kosher, YOU abandoned Amiga and played around in BASIC.
ahh, it was just an inside joke on a situation where someone reviewed my previous demo (Shaggy) as having non-Kosher hardware requirements. I though it's funny, definitely not having anything common with the real meaning of that term. Sorry.
Quote:Hope you had fun, certainly easier than coding a demo!
Well, I did have, although not to a full extent because I was aware it will work way too slow given the simplicity of the effects.
Quote:It abuses the "OCS/ECS" idiocy Pouet still perpetrates which is good, because that exposes that Pouet knows nothing about the Amiga, just like you don't by saying Kosher.
certainly, and I can not choose "AGA" because... it's not AGA. I even tried once but the edit has been rejected.
Quote:Platform specs are low because the BASIC you use is old and its specs are low.
6m45s precalc time, then PC dither for all graphics, 8FPS Alcatraz bars, 1FPS glitchy low color filled vectors, glitchy updating of 8 raster splits in not full framerate, 3FPS shadebobs, seconds of black screen precalc between scenes, before the globe I lost count of the minutes. Maybe 5? 10?
For these specs, 2MB ECS+8MB FastRam (which requires an Amiga accelerator on A600 and A1200), and equally AGA+060, it is hugely unimpressive, including the PC graphics dithered to oblivion for no reason. :'( Other than to shoehorn into Pouet's OCS/ECS misnomer with emulation, of course.
I understand that running this prod on a classical OCS/ECS configuration is pointless, but given the fact there's no config like e.g. Bifat's OCS+ list tries to cover which would include such entries, AND requirements are mentioned in the info file, it is a bit sad to read such detailed reports. This really wasn't meant to stain the OCS/ECS legend, but rather to give a bit of entertainment to party people (total of 3 productions for old platforms, you know) and push me to learn creating better things each time.
Anyway, thanks for your time you sacrificed to check it out, and also huge thank you for your ASM course on YouTube, which I discovered recently and starting to learn something from it... - isokadded on the 2023-08-28 23:11:39
- demo Amiga OCS/ECS Shaggy by DuskWave
- @Photon good advice, thanks - will keep that in mind. Learnt hard this year ;)
- isokadded on the 2022-09-04 15:19:55
- demo Amiga OCS/ECS Shaggy by DuskWave
- Sure, just the linked executable is the party version. Due to the issues please expect final version soon.
- isokadded on the 2022-09-01 15:49:37
- demo Amiga OCS/ECS Shaggy by DuskWave
- Quote:Quote:Yes, that's it.
As for the "oldschool" development, are you sure that the only oldschool is plain Amiga 500?
IMO it's been that way back in the nineties, when the accelerator boards were so hype, also the PPC. But quarter of a century has passed since that time, and non-Amiga technology rocketed since. And it's a generalization of the community, not only mine, to call "oldschool" anything that is non-contemporary PC. At least on the demoparties, when oldschool categories consist of only few productions, one or two per platform.
Quote:And, I might be wrong, these questions have some note of arrogance.
I only wanted to apply some degree of irony. Sorry for that.
Quote:For ex. Asm68k was the only language the scene was accepting. Other languages were not, let's say delicately, "appreciated". Funny, is not it ;).
Learning that as we speak, the hard way ;) Actually if I hadn't mention AMOS at least some people wouldn't trigger so easily. But yeah, generally it's hard to obfuscate the fact it's not ASM. A (great) room for improvement.
Quote:You got my point... I hope.
I think I did, it turned out just now that the demo has lots of issues - my home setup had exactly the versions on which it works the best. Well, lesson learnt, I'll try to debug it. And keep things in mind for the future.
Thanks for the constructive comment, that's appreciated. - isokadded on the 2022-09-01 15:06:05
- demo Raspberry Pi VVVF by 1935711
- Nice! Bold appropach to develop for such a rarely occuring platform, at least in the demoscene :) a pity it hasn't been classified to a regular demo category (too wild I guess ;) ). So, good work and carry on! Bring us more ;)
- rulezadded on the 2022-09-01 11:38:59
- demo Amiga OCS/ECS Shaggy by DuskWave
- Thank you for all your nice words, upvotes, and constructive criticism.
The demo is working fine on physical Amiga 1200 with 68040 using SetPatch v43.6 and 68040.library v43.1 -
https://youtu.be/NTgpzP51hJk
This is recording from my own setup acquired in legacy times. The only modern modification is CompactFlash storage replacing the noisy and energy-hungry HDD.
If you want to download the versions mentioned above I have included them in the archive at http://rubinkowo.net/permalink/demo_shaggy.zip. They don't seem to be easily available anymore.
A sidenote: ECS is a designation of chipset ONLY, not whole computer. When a demo requires ECS it just means it doesn't need AGA (and needs something better than OCS), and not that it will run in 1 frame on 68000... Sure you could say "ECS machine" alone and that would be understood, but if "ECS" is followed by a CPU requirement you can't just get plain A600 with mem expansion and complain on performance (nice to know it runs at all, though). Anyway I've modified the requirements in the nfo and in the archive so nobody will try to be picky anymore.
As for the "oldschool" development, are you sure that the only oldschool is plain Amiga 500? And Amiga 4000 or any other equipped with a turbo board (especially legacy ones) aren't oldschool anymore? So they should compete with modern PCs running tens of thousands of CUDA cores, hundreds of gigabytes of memory and so on? ... no. All Commodore's Amigas, even with turbos, are definitely oldschool, and so are the productions for them.
Of course you could hold multiple Amiga demo compos: unmodified / legacy high-end / PPC / FPGA / whatever, but if a whole "oldschool demo" competition sports 4 productions total - 2 for Amiga, 1 for Commodore 64 and 1 for Atari Jaguar - how uninteresting the competition would be if split to 3-4 parts?
As for the music - of course it was replayed with BASIC... specifically AMOS extension AMCAF's ProTracker replay routine as this music is - yes - in ProTracker format. No WAV/MP3/whatever, where would you want to stick it in? The demo compressed/uncompressed is 1.7/2.5 MB in size. The module itself is 570 kB in size. Even the emulator capture is capturing real demo running both video and audio, and it doesn't add any external music.
Sure, I would love to create productions that run higher-end effects on plain 68000 machines. But that requires a lot of skill which I'm only in the process of acquiring. So far I create in the way I'm able to. You can like the technicals or not, you can also like (or not) the style, story, design, music, idea - your free choice. The question is what is most important in the demo, the things it wants to pass to viewers or only the way it's written? Actually the demo has been successfully ran on a physical Amiga on the party (as this is the requirement on Xenium parties thorough the ages) and it was approved by the audience. It's a pity that someone expresses his dislike not seeing the demo at all (or at least so says his comment, not referring to the content, just the technical difficulty)
Given all of the above, user bonefish is kindly asked to take his unsuccessful 68000 (and 68040 with improper config) recordings of the demo off the YouTube not to mislead potential viewers. What's the reason to do such things anyway? To discredit a creator? make fun of him? At least you could leave comments enabled where I could explain things and have a discussion on issues. Demoscene is friendship not malevolence, isn't it? - isokadded on the 2022-09-01 10:49:05
- demo Amiga OCS/ECS Crapium by CrapTeam
- These guys took the "use the dinosaur" organizers' hint to a next level :) it was so fun to watch. and nice effects!
- rulezadded on the 2019-09-04 18:02:03
- demo Amiga OCS/ECS Chlorella by DuskWave
- OK guys, thanks for positive comments and the constructive criticism. you are right, and all I can say that I started working on it too late. It turned out as everyone can see. So to prove you and myself this shouldn't have gone so bad, I decided to create a reboot of this demo, this time without a tight deadline. Stay tuned...
- isokadded on the 2019-09-04 13:29:19
account created on the 2018-09-03 14:23:22