ref information 155 glöps
- 128b ZX Spectrum Chessington World of Adventure by HOOY-PROGRAM [web]
- Quote:
Ain't a ZX coder... An achievement?
yes, border syncronized to vertical wavy effect on the bitmap area, scrolling is not easy on the bitmap area, and it looks like the effect keeps rendering *correctly* without being a bitmap area to render while upper and lower border area. Also fitting a sinus table into 128byte is nice. And evilpaul stayed for the effect, which is always a bonus :D
There is at least one clever idea which runs this code. - rulezadded on the 2018-06-10 10:42:09
- demo ZX Spectrum ZX Enhanced In The Future by HOOY-PROGRAM [web]
- who doesn't like Gasman's personal style?
Narrative based beautiful demo with a happy-happy music! Rulez! - rulezadded on the 2018-06-10 10:31:23
- demo ZX Spectrum multiLove by deMarche
- deMarche, increases their color expertise on spectrum! Nice twister, great music also.
- rulezadded on the 2018-06-10 10:19:09
- demo ZX Spectrum across the edge by deMarche
- I'm impressed again. I like gigascreen and border effects. This one is maybe the best border(less) demo, yet we must all agree that pentagon can create more detailed border effects than the original. So this demo cannot be fully 'fixed' for zx spectrum without making some sacrifices.
I know pentagon is a legit clone with many users, but sadly for us, who only have original spectrums, this demo is just another emulator food.
I'm one of the fans of DeMarche, and I appreciated the past efforts of tap based original 128k releases, yet this one is a miss. Please consider that there are sinclair only sceners without pentagons.
Anyway, original or not, it's a great demo and border twister looks great. I salute TmK. and send my congrats and thanks to zeebr and n1k-o.
tldr; rulez but with conditions. - rulezadded on the 2018-06-10 10:01:41
- 40k Amiga OCS/ECS Megane Rellu by Da Jormas [web]
- rulez. this is how you use 40k of storage space.
- rulezadded on the 2018-04-03 07:07:56
- demo ZX Spectrum recycler by Thesuper
- clever idea for mixing colour on speccy. Even youtube thinks that there are in-between colours and compressed them like orange, pink etc.
Great technique, original design. thank you. - rulezadded on the 2018-03-04 07:15:14
- demo ZX Spectrum Nightmares by Noice [web]
- if it wasn't scene drama, I would have missed the importance of sinewave part. Now I'm watching it, it really works. Clean, 50fps part, with multicolor effect :D
impresssive. Rules. - rulezadded on the 2018-03-04 07:09:32
- demo ZX Spectrum Ultraviolet by HOOY-PROGRAM [web]
- multicolour twister: rules
22 colum: rules
gigascreen + multicolour: rules
image transitition: rules
losing victoria: rules
losing victoria as a demo: rules *sniff*
zx spectrum: rules
hooy: rules
usr 0: sucks. There must be another way.
I definitely remember when you realized you don't have to update all 8 raster lines but just 7. But I still don't know when did you find a way to jump from 18 to 22? - rulezadded on the 2017-03-22 21:16:51
- 4k ZX Spectrum Harder, Better, Manic, Miner by HOOY-PROGRAM [web]
- gasman saves the speccy scene again :)
- rulezadded on the 2017-01-21 20:50:34
- demo Windows Through the Cracks by Still [web]
- ohhh, try watching this on a 4k monitor. such a joy. You can never watch a movie with so many pixels creating shapes out of *kind of* chaos.
great demo indeed. If I could give a cdc, this one would totally get it. - rulezadded on the 2017-01-21 20:46:39
account created on the 2006-12-06 15:16:48