NeARAZ information 280 glöps
- general:
- level: user
- personal:
- first name: Aras
- last name: Pranckevicius
- cdcs:
- cdc #1: heaven seven by Exceed [web]
bbs posts 161 posts
- Demo Engine Based on the Ogre 3D Engine (general)
- Demo Engine Based on the Ogre 3D Engine (general)
- Discussion: Usage of D3DX in 4k intros (general)
- gfx card advice? (again! :D) (general)
- gfx card advice? (again! :D) (general)
- gfx card advice? (again! :D) (general)
- pixel shader v.2.0 vs v.3.0 (general)
- pixel shader v.2.0 vs v.3.0 (general)
- untergrund.net - Free hosting for demoscene-related projects (general)
- WHERE IS THE WINNER DEMO FROM EVOKE'05 BY PLASTIC . PL ??? (general)
- Demomark: Using Demos to Benchmark (general)
- spanking new nvidianess (general)
- Suggestion to Pouet's RSS Feed (general)
- Video Effects Repository survey: what information do U want in the DB? (residue)
- Video Effects Repository survey: what information do U want in the DB? (residue)
- My demo scene sellout (general)
- top of the pops (general)
- After the PPU... the BPU (general)
- direct3d for openglers (general)
- .kkapture 0.01 - demo capturing made easy (hopefully) (code)
- whats up with 6 minutes precalc on demos these days? (general)
- whats up with 6 minutes precalc on demos these days? (general)
- whats up with 6 minutes precalc on demos these days? (general)
- whats up with 6 minutes precalc on demos these days? (general)
- whats up with 6 minutes precalc on demos these days? (general)
- Demoscene and Spore? (general)
- realistic opengl terrain engine with source ??? (general)
- realistic opengl terrain engine with source ??? (general)
- fix me beautifull (general)
- nature events demos (general)
- nature events demos (general)
- nature events demos (general)
- Precalcing physics-scenes in demos (general)
- using blender (general)
- Stravaganza's sourcecode released (general)
- Stravaganza's sourcecode released (general)
- Jawdropping demos (general)
- best gfxcard for demos (latest generation excluded) (general)
- What are you going to do once the demoscene is dead? (residue)
- GAudio vs. FMod vs. Bass (general)
- blur methods (general)
- blur methods (general)
- blur methods (general)
- Open source demos -- do they exist? (general)
- Open source demos -- do they exist? (general)
- Open source demos -- do they exist? (general)
- Open source demos -- do they exist? (general)
- normal maps (general)
- Why is 'The popular demo' so popular ? (general)
- normal maps (general)
account created on the 2002-04-03 21:15:12