uncle-x information 1469 glöps
- general:
- level: user
- personal:
- first name: N.
- last name: L.
- portals:
- slengpung: pictures
- cdcs:
- cdc #1: Saint by Halcyon & Da Jormas [web]
- cdc #2: x14 by orange
- cdc #3: fr-055: 828 by Farbrausch [web]
- cdc #4: The Legend of Sisyphus by Andromeda Software Development [web]
- demo Windows Fast Forward by Doomsday
- Some scenes look really nice, and the music is fine, but overall it left me a bit cold as it had that very strong ”notch showreel” vibe, and lacked any sort of cohesion or soul. Still definitely a piggie veering towards a weak thumb up.
- isokadded on the 2024-09-15 15:25:55
- demo Amiga OCS/ECS Cockbusters by Ghostown
- It’s always nice to see cocks on the Amiga.
- rulezadded on the 2024-09-03 17:39:39
- demo Windows Legends Of The Past by Futuris [web]
- Pretty nice, even with that unmistakable Unreal Engine look. I really liked the soundtrack, especially the vocals.
- rulezadded on the 2024-09-02 14:09:00
- demo Windows JavaScript PARADISE by mfx [web]
- Quote:
i think most people were squinting their eyes at the end of the demo though :P
Fun fact: i got conjunctivitis from making this demo. - isokadded on the 2024-09-01 14:21:01
- demo Windows JavaScript PARADISE by mfx [web]
- Quote:
(there's a 20 MB GLTB mesh that I didn't see in the demo?)
That’s actually used in the final effect in the demo, but i kinda messed up with the particle ”warm-up” in the rush to finish this, and the mesh ended up being rather unrecognizable in the released version. Maybe if you watch the demo in a very low resolution and squint your eyes you might see traces of the mesh there :) - isokadded on the 2024-09-01 14:14:43
- demo Linux Windows Karl Bauhaus by Carl B
- Really digging the late 90’s Orange aesthetic here. Visuals could have been a bit snappier and more synced to the track, tho.
- rulezadded on the 2024-08-29 15:11:03
- demo Nintendo 64 Emotion Engine by Epoch [web] & Ivory Labs
- Not a big fan of this type of ice-cream advertisement d’n’b,
and the visuals also didn’t really do it for me. Overall the lack of progression was a bit meh, but you’ll get a piggie as i have no idea of the technical limitations of the N64. - isokadded on the 2024-08-29 11:37:53
- demotool Commodore 64 Quantum Soundtracker
- How?
- rulezadded on the 2024-08-27 20:05:05
- demo Atari STe The Coders' Guide To The Demoscene by Acid Team [web] & Jakub Husak
- Ai thumb.
- sucksadded on the 2024-08-26 16:29:44
- game ZX Spectrum zxgfx #6 memory
- .
- sucksadded on the 2024-08-26 15:41:55
account created on the 2001-05-25 14:28:26