Fractals for particle systems
category: code [glöplog]
Hi,
I'm looking for some math behind those fractal particle effects like http://www.youtube.com/watch?v=pMFMOTuMjQE or the on from comments here http://pouet.net/prod.php?which=26835 . Can anyone point me in the right direction? I really love particle effects and I think it could be fun to try something new.
Thanks
I'm looking for some math behind those fractal particle effects like http://www.youtube.com/watch?v=pMFMOTuMjQE or the on from comments here http://pouet.net/prod.php?which=26835 . Can anyone point me in the right direction? I really love particle effects and I think it could be fun to try something new.
Thanks
Looks to me like brownian (=random) motion + shading + unshading of particles, like in the unlimited sprites effect. Maybe it is?
the youtube looks like baah said, but the second one, if that is the picture on the lower left, it looks like iterated function systems (IFS). and the first one might be just a combination of the two.
In the comments of deluminate, you can find a tool to play with that fractal, built by the same people, and some of the source is included with the download for the demo.