Matrix productions ports
category: general [glöplog]
I don't really want to write a lot, as it's late, I'm tired, and you'll better read the infos.
After porting the fulcrum, Digisnap sent me the G-Cube/Matrix sources, and I ported them. More info in the production .nfo.
Get G-Cube windows port Get the original
And after that, after a few bug reports and suggestions, updated the Fulcrum/Matrix windows port archive. Added a proper menu, some fixes here and there, and proper error messages.
Get Fulcrum windows port Get the original
After porting the fulcrum, Digisnap sent me the G-Cube/Matrix sources, and I ported them. More info in the production .nfo.
Get G-Cube windows port Get the original
And after that, after a few bug reports and suggestions, updated the Fulcrum/Matrix windows port archive. Added a proper menu, some fixes here and there, and proper error messages.
Get Fulcrum windows port Get the original
well done!
great work shash!!!
gcube owns!
gcube owns!
This stuff is still hot after so many years. Well done.
just watched both prods again. thanks for porting!
Thumbs up shash! :)
BOTH THUMBS UP!!!
cool work. gcube ruled
Now for some coder question. I have seen both g-cube and luxo yesterday in dosbox (haven't checked the port yet and can't do it right now). At the past there was something in the visuals that I couldn't get right for some strange reasons. There are those green/blue messy polygons one the floor. They always looked ugly to me. But now I know. What are they supposed to be? Caustics through the cubes? Shadows as they should(?) look through a transparent object? I could never connect these visuals here well with the object and just annoyed me. What is it?
\o-
optimus: light refractions.. -_-
or reflections...
OR BOTH!!!!
or.. ALPHA BLENDENING !
btw.. gcube rocks *hard*
btw.. gcube rocks *hard*
Fulcrum should have been left in its DOS grave. It did not age very well.. (shudder..)
Another one ported, it should be really easy to guess:
Get Luxo windows port - Get the original
Read the .nfo for more information, or post here if any questions/suggestions :)
Get Luxo windows port - Get the original
Read the .nfo for more information, or post here if any questions/suggestions :)
shash: please explain in general terms what do you do to port an application from one plateform to another. Please use examples for each kind of functions, and various jobs it involves.
Thanks for all porters.
Thanks for all porters.
ep: that would involve a TOO large answer, but usually it just involves rewriting the video and sound framework, or wrapping them, and fixing all the bugs that arised from compiler changes, or from automodifying code.
I won't give examples, it would be too tiresome :)
I won't give examples, it would be too tiresome :)
I'll second here. Usually replacing sound/graphics is the biggest part. Then there is rewriting assembly routines to C (i've found that easier than to get the original compiler to work, altho openwatcom was released after i did the bulk of my work)
The absolute favourite is replacing writes to 0xa0000 and port writers to 7c8/7c9 (if i remember right now :)
Now a question, didn't digisnap do another 64k? Might have come with the source to some quaterion doc?
The absolute favourite is replacing writes to 0xa0000 and port writers to 7c8/7c9 (if i remember right now :)
Now a question, didn't digisnap do another 64k? Might have come with the source to some quaterion doc?