Favorite resources on flocking?
category: code [glöplog]
Hi folks.
What are your favorite resources on flocking? This may include:
1) Academic papers
2) Demos that use this
3) Code examples
etc.
So far the only work I am strongly aware of are two physics papers, a paper on crowd dynamics, and work by Flight404, which I have shared with a coder collaborator on a project. I would like to assist him in uncovering additional resources, hence I am opening this thread. A Pouet BBS search came up with nada.
What are your favorite resources on flocking? This may include:
1) Academic papers
2) Demos that use this
3) Code examples
etc.
So far the only work I am strongly aware of are two physics papers, a paper on crowd dynamics, and work by Flight404, which I have shared with a coder collaborator on a project. I would like to assist him in uncovering additional resources, hence I am opening this thread. A Pouet BBS search came up with nada.
http://lmgtfy.com/?q=boids
http://lmgtfy.com/?q=flock+simulation+c%2B%2B
http://lmgtfy.com/?q=flock+simulation+c%2B%2B
<3 smash.
precalc with houdini!
1) Academic papers
2) Demos that use this
3) Code examples
2) Demos that use this
- Fishtro - Although the fish appear to be moving at random, they sometimes exhibit separation, cohesion and alignment behavior as described in this article which I found on scholar.google.com
3) Code examples
First thing that comes to mind: https://github.com/AquariaOSE/Aquaria/blob/master/Aquaria/SchoolFish.cpp, but this code is quite fishy. Better make your own!
Check this: Steering Behaviours for Autonomous Characters
Paper in pdf format.
Maybe not exactly what you are looking for, but it's closely related. You will probably find it interesting.
Happy coding.
Paper in pdf format.
Maybe not exactly what you are looking for, but it's closely related. You will probably find it interesting.
Happy coding.
http://www.pouet.net/prod.php?which=10841