Neon Fantasy
.=================================================================================. // \\ || Neon Fantasy is a contribution to the ARM DemoCompo at Work-Work 2018-10-25 || || || || || || /&, ,&, *%, ,&, .## . #&. && || || /&*&* ,&, *%, #&/&, .%&&, . #&. ,*.&&, || || /&*&* ,&, .*%, #&/&, .%&&, ..## #&. %&,&&, || || /&*&* ,&*#&. .*%, #&/&, .%&&, .,&% #&%&. %&,&&, || || /&*&* (&&*#&. .*&, #&/&, .%&&, &&,&% #&%& %&,&&, || || ./&*/&*&* #&&*#&. .*&, #&/&,,#..&&.%&&, &&,&% #&%& %&,&&, || || &&&*/&*&&&,&&&*#&,%&&,*&&&,%&&/&*,%&%&&.%&&%&,(%&&,&&&&&.#&%&.&&&,.#&%&&, || || &&&*/&*&&&,&&&*#&,&&&,*&&&,%&&/&*,&&%&&.%&&%&,(&&&,&&&&&,#&%&,&%&&&,&&&&, || || &&&*/&*&&&,&&&*#&,%&&,*&&&,%&&/&,,%&%&&.%&&%&,(&&&,%&&&&,#&%&,&%&&&,&&&&, || || || || . || || ..**. || || .*////////. || || *(((((((((((((((/, || || ....................... || || ------------------------------ || || ./%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%#*. || || .#%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%#. || || .------------------------------------------------------. || || ,#%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%#* || || .#%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% || || .(========================================================================== || || || || || || ================================== TECHNOLOGY ================================= || || || || We used Three.js, canvas and shaders (GLSL). The demo was made with the help of || || the open source demo tool "nin", written in JavaScript: || || https://github.com/ninjadev/nin/ || || || || We tried to keep the demo lightweight, so it would run smoothly on a modern || || mobile device. We tested it on a Sony Xperia XZ, where it ran smoothly, and a || || Samsung Galaxy A3, where the FPS was below par. || || || || Note: Please run the demo in Chrome, not in Firefox. In Firefox, there seems to || || be something wrong with the synchronization between audio and visuals. || || || || When you press the start button, the demo will try to put the browser in full || || screen mode. || || || || || || =================================== EFFECTS =================================== || || || || Glowing Orbs: fawds || || Castles with shoutouts and animated stars: fawds || || Grand Sphere with cube grid: fawds || || Blurry tunnel: iverjo || || WW logo: iverjo || || Neon city race: iverjo, inspired by jylikangas || || Outro: iverjo || || || || || || ==================================== MUSIC ==================================== || || || || Made in FL Studio 12 by iverjo, heavily inspired by The Midnight || || Lyrics: iverjo, with a little help from poem-generator.org.uk and rhymezone.com || || Talking: fawds || || Singing: iverjo || || Microphone: Zoom H2n || || || || || || ================================= MISC ASSETS ================================= || || || || Textures: One photograph of sunbeams on shallow water (by iverjo) and four || || other textures, primarily made in Paint.NET. || || Font: Zekton, a free font by Typodermic Fonts. Thanks for the tip, stiaje! || || || \\ // `================================================================================='
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