Patterns of Madness by Aesrude
---------------------------------------- .-----. .-----. .----. | .-. | .-----.--. | .---.| .--' | '-' |---..---'--' |-. .-. \ '--. | ,-, |.--''---. .-' | | ||\ |.--' | | | |'--.--. ||\ \| | | || | |'--. '-' '-'.--'--' |' '-' | | |'-' |---' | '--.----' | '-' |----' '----' '-----' ---------------------------------------- P A T T E R N S O F M A D N E S S ---------------------------------------- Your friendly neighborhood one man army Nightlord brings you a pc demo this time. All code, design and music by Nightlord Requires an OK dx10 card and Windows 7 or Vista. This is my first PC demo product. I am extra glad that I managed to fit this into 64K. Some of you might know me from the C64 scene and the Mighty group GLANCE :) No I have not quit the C64 scene. I just felt like trying my hands on a PC demo This demo was created in about 4 weeks (roughly 100 - 120 hrs of work). The original goal was to release this in the awesome 7d9 party in Istanbul, a few weeks ago. Unfortunately, I could only release a very rough and way-above-64K version there. Well, better late than never :) It was quite an educating experience. A big STL/boost fanatic like me ended up even implementing the trigonometric functions etc. (Thanks Taylor series!) That shaved that last few K of standart library code off of my exe. A huge greets go to Wisdom/Crescent for opening my eyes to the option of writing my own soft synth. Had it not been for him I would have been desperately trying to make a small enough mod music still :) Another special greet flies to Sensei/ Realtime, for introducing me to shaders more than 3 years ago. Also a big greet to Deniz Piri for introducing me to boost libraries long time ago. Finally greets to fellow Glance members for still not beating me with a stick, for not completing the Glance demo so far. We will strike very hard very soon. And some greets to people who inspired me in the PC scene. ASD, is the first group that showed me that you can make stunning pc demos and not be Scandinavian or German :) Greets to Farbrausch for Debris. Like every self respecting coder I have been wanting to make my version of exploding stuff since Debris :) Finally I would like to humbly dedicate this demo to a dear friend. Here is a guy that has incredible talent, and yet infinite humility. One of the biggest reasons I was inspired to make a demo on PC: Spritus / Resident. Dude you rock!!! And huge RESPECT to 7dx organising team. For reanimating/keeping the scene alive in Turkey. Nightlord signs off. ---
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