Mind Control by Procreation
°Ü °° °° Ü ÞÛÛÛÛ² ßßÛÛÛÛ²²ÜÜ °ÜÜÜÜÛÛÛÛÛÛÛÛÛß°ÛÛÛÛÝ ÛÛÛÛ² ÛÛÛÛÛÛÛ²²² °ÛÛÛÛÛÛÛÛÛÛÛÛÛ² ÞÛÛÛÛ ÛÛÛÛÛÝ°ÛÛÛÛÛÛÛÛ²²Ý ÞÛÛÛÛÛÛÛÛÛÛÛÛÛ² ÞÛÛÛÛ °ÛÛÛÛÛÝÛÛÛÛ²ÛÛÛ²²² °ÛÛÛÛÛÛß²ßÛÛÛÛÛÛ ÛÛÛÛ² °ÛÛÛÛÛÛÛÛÛÛÛÛ²²ßß °ÛÛÛÛÛÛÛÜÛÛÛÛÛÛ² ÛÛÛÛÛ Ûßßß²Ýßßßß úprocreationú°ÛÛÛÛßßßÛßßÛßßß²°ÛÛÛÛß ÜÜÛ °ÜÜÛ Üܲ ß ÜÜÛ °ÜÜÛ Üܲ ßß Üܲ ß °Üܲ ÜÜ ÜÛ °Üܲ °ÛÛ²ßßÛÜÛÛ²ßßÛÜÛ²Ûßß²ÜÛÛ²ßß²ÜÛÛ²ßßÛÜÛÛÛßßÛÜÛÛÛßß²ÜÛÛ²ßßß°Û²ÞÛ²ßß²ÜÛÛÛßÛ²Ü Û²Û Þ²Û²Û Þ²Û²² ÞÛÛ²Û Þ²Û²Û Þ²Û²² °ÞÛ²ÛÛ ÞÛÛ²² ° ÜÜÞ²² Þ²ÛÛ² ÞÛ²ÝsK! °° ²²Ý ܲßÛ²Ý Ü²ß²±Ý °Û²² ßßÛ²Ý Ü²ßÛ²Ý Ü²ß ÜÜÜÜÛÛ۲ݰ ÞÛÛ²²²Ý °ÛÛ²Ý ÛÛÝ°° ²± ß ²± ßÜ Þ±± Þ²±±Ý Þ²²± ßÜ ²±ßß ²ÛÝ °ÛÛ²± °Û²²±Þ±± Þ²²± °ÛÛÝ ±° ±° Þ² ß°ÛÜÛ² °ÛÜÜÛݱ° °Þ² ±°ÜÜÛ²ÛÛÜÜÛÛ²±°ÜÜ²ß ±° ß°Ûܲ߱° °ÛÛ² ß ÛÜÜÜÜ ° ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ°ÜÜÜÜÜ ° ß °ÛÛÛÛÛÝÞÛÛÛÛÛÛ²Ýßßßßßßßßß°ßßßßßßßÛÛÛÛÛÛÛ² ÛÛÛÛ² °ÛÛÛÛÛÝ°ÛÛÛÛÛÛÛÝÜÛÛÛÛÛÛÛÛÛÛÛÛÛ²²°ÛÛÛÛÛÛ²² ÛÛÛÛ² °ÛÛÛÛÛ² ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ²²²²² ÛÛÛÛ²²²² ÛÛÛ²² °° ... we are proud to bring you ... ... our first multi-part demo for the pc ... ... called ... °ÛÜ Ü ÛÛ²Ü Ü °° °ÛÛÛÛÛÜ Ü ÜÜ °ÛÛÛ²² ßßß ß °ÛÛÛÛÛßÛÜ ßÜ ÜÜßßß ÛÛÛÛ² ÜÜÜÜÜÜÜ ÜÜÜ ßÛÛÛÛ °ßÛÜ ßÜß °ÜÜ °ÛÛÛÛß ÜÜÜÜÜÜÜ °ÜÜÜ °ÜÜ °Ü²ß °ÛÛÛ² Ü²ß °ßÛÜ°ÛÛ² Ü ß²Ü °ÜÛß °Ûß°Ü²ß °°ÛÛÛ² Ü²ß °ßÛÜ Ü²ß ÞÛ²Ý ÜÜÜÜÛ²Ý °ÛÛÞÛÛ ÛÝ ßÛÜÛÛ² ÜÜÜÜÛ²Ý °ÛÛ²ÝÛ²Ý °Û²Û²Ý °° Û²² ÛÛÛÛ²² °ÛÝÛ² ÛÛÜ °Û²²ßßßß ÛÛÛÛ²²ßßßßßÛÜÜÞ²² °Û²² °°ÛÛÛÛ ÞÛ²Ý °ÛÛÛ²Û²Ý °ÛÛÞÛ² ÛÛÛÛÜÜ °Û²Ý °ÛÛÛ²Û²Ý °ÛÛÛÝÛ²Ý °ÛÛÛ²Ý ÛÛÛ² °ß²Ü °ÛÛ²²°ß²Ü °ÜÛß°Û²² ÛÛßßßß Ü ß²Ü °°ÛÛ²²°ß²Ü °ÛÛÛ²°ß²Ü °ÜÛß °ß²Ü °ÛÛ²² ßßßß °° ßßß °ÜÛ²²² ÛÛ ÛÛ²²ÜÜÜ °ßÛ²ß ÜÜÜÛÜ°ß ßßßß ßßß ÜÜÜÜÜ ßßßß Ûß ßßßßßßß ß ßÛÜÛÛÛÛ² ²Û²Û² ßÛ²Û²² ßßßÛ²Û²² ßßßÛ²Û²² Û ßßßÛ²Û²² Û²ÛÜ ßÛÛÛÛ² Û² Û²Û²² ßßßÛ²Û²² ÛÛ²²± ÛÛ²²± ÛÛ²²± ßßßß ÛÛ²²± ÛÛ²²± °ßÛÛ² ²² ÛÛ²²± ÛÛ²²± °° Û²²±± ° Û²²±± °° Û²²±± ° °° Û²²±± Û²²±± ° ß² ²± °° °Û²²±±° ° Û²²±± °° ° ²²±±° ²²±±° ²²±±° ÜÜÜÜ ²²±±° ²²±±° ܱ±° ²²±±° ²²±±° ²±±°° ²±±°° ²±±°° ÛÛÛÛ ²±±°° ²±±°° ²±±°° ²±±°° ÜÜܲ±±°° sK! 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ÞÛÛÝ ÛÛÛ ßßßßßßßßÛ Ü ßßßßßÛ Ü ßßßÛ Û Ü ßßßßßÛ Ü ßßßßßÛ Ü ßßßÛÜÛ Ü ßßßßßÛÜÜ Ü ÛÛÛ ÞÛÛÝÞÛÛÛÛßßÜÜÜ ÛÛÛßßÜÜÜ ÛÛÛ Û Û ÛÛÛßßÜÜÜ ÛÛÛßßÜÜÜ ÛÛÛ ÜÜÜ ÛÛÛßßÜÜÜ ÞÛÛÝ ÛÛÛ ÛÛÛÛ ÞÛÛÝßßß ÞÛÛÝÛÛÛ Ûßßß ÛÛÛ ÞÛÛÝÛÛÛ ßß ÛÛÛ ÞÛÛÝÛÛÛ ÞÛÛÝ ÛÛÛßßÜÜÞÛÛÝÞÛÛÛ ÛÛÛÛÛÛßßßÛÛÛÛÛÛ ÛÛÛÛÛÛ ÛÛÛÛÛÛßßßÛÛÛÛÛÛ ÛÛÛÛÛÛÜÜÜ ÞÛÛÝ ßÛÛÛ ÛÛÛ ÛÛÛÛÛÛ ÛÛÛÛÛÛ ÛÛÛÛÛÛ ÛÛÛÛÛÛ ÛÛÛÛÛÛ ÛÛÛÛÛÛ ÛÛÛ ÛÛÛ ÞÛÛÝÞÛÛ ÞÛÛÝÛÛÛÜÜÞÛÛÝÛÛÛÜÜÞÛÛÝÛÛÛÜÜÞÛÛÝÛÛÛÜÜÞÛÛÝÛÛÛÜÜÞÛÛÝÛÛÛÜÜÞÛÛÝ þß ° þß ° þß þß ° þß þß ° þß °°°°° °°°°° °°°°° °°°°° party! °°°°° °°°°° °°°°° °°°°° °° °° °ÛÛÛÝ°ÛÛÛÛßÛÛ² ÛÛÛ² °ÛÛÛÛßÛÛ² ÛÛÛÛßÛÛ² °° ßßß ÛÛÛ² ÛÛÛÝÛÛÛ² ÛÛÛ² ÛÛÛÝÛÛÛ² ÛÛÛÝ °° °ÛÛÛÛÝ ßÛÛÛÝ°ÛÛÛÝ°ÛÛÛÝÛÛÛßßßßß ÛÛÛÜÜÛÛÛÝÛÛÛÝ°ÛÛÛÝ °ÛÛÛÛÝ ÛÛÛÛ² °ÛÛÛ² ÛÛÛ² ÛÛÛ²ÛÛÛÛ°ÛÛÛ²ÛÛÛ² ÛÜÜÜÛÛÛÛ ÛÛÛ² ÛÛÛÛ² ÛÛÛ² ÛÛÛÛ ÛÛÛ²ÛÛÛ² ÛÛÛÛÛÛÛ² ÛÛÛ²ÛÛÛ² ÛÛÛ² ßßßßßßßßßß ßßßßßßßßßßßßßßßßß ßßßßßßßßßßßßß i n t r o d u c t i o n Yeah!!! Welcome in our first demo. After a 1,5 year of silence we are back! This product was done by some mad freaks: payda - code, design weed - music rem - all 3ds + almost all textures + some pixels, design x-man - graphics (title procreation logo and "pixel are.." gfx) orome - graphics (human textures + few textures) scape - graphics (end "mind control" logo) fame^floppy - special guest - graphics - title "mind control" logo tmk^yume - special guest - graphics - "dreams" gfx °° °° °° °ÛÛÛ² °ÛÛÛÛßÛÛ² ÛÛÛÛßÛÛ² °ÛÛÛÛ ÛÛ² °° ÛÛÛ² ÛÛÛ² ÛÛÛÝÛÛÛ² ÛÛÛÝ ÛÛÛ² ÛÛÛÝ °° °ÛÛÛÛÝ ÛÛÛßßßßß ÛÛÛÜÜÛÛÛÝÛÛÛÝ°ßßß °ÛÛÛÜÜÛÛÛÝ °ÛÛÛÛÝ ÛÛÛÛ² ÛÛÛÛ°ÛÛÛ²ÛÛÛ² ÜÜÜÜÛÛÛÛ ÛÛÛ² ÛÛÛ² ÛÛÛ² ÛÛÛÛ² ÛÛÛ² ÛÛÛÛÛÛÛ² ÛÛÛ²ÛÛÛ² ÛÛÛ² ÛÛÛÛ ÛÛÛ² ßßßßßßßßßßßßßßßßßßßßßßßßßßß ßßßß ßßßß (technical informations) requirements: - 32mb rem - vesa 2.o - pentium 200mmx + (c333 for best results) so, payda here this product requires vesa2.0 or(better) vesa3.0 load smartdrv if it's possible - faster load of data the internal resolution is _always_ 32oX24oX32bpp or 64oX48oX32bpp. depends on the bit depth selected in setup it's converted before flipping the virtual into video memory. bpp's supported: 32bpp - :) big smile - fastest 24bpp - :) big smile too - fast,fast conversion - no slowdown 16bpp - :| no smile - 565 format 256c - :( only greyscale - hires pictures which are 8bpp are in _colour_ demo uses _some_ other products :) also listed below: pmode/w by tran&daredevil midas 07b1 by housemarque ijpg library 58% of clax (highly modified by payda) appack by jibz also some things created by payda pauline - vesa engine monique - 3d engine based on clax photoshop4.o 3d studio 3.o 3d studio max v2.o fasttracker2.o6 and other graphics programs stuff.. various converters and other stuff... BIG thanks and hihos are going to the authors of those products speed engine is _slooow_ (as always:). no 3dfx support. features: objects->flat,envy,textured,flattransparent,texturetransparent lights->flares,flaresonobjects environment->foggingbyz,shadingbyz the poly routines are full zbuffered in 18:14 format buggy 3dclipping supported:( _no_ perspective correction the main reason for slow scenes is that the engine doesn't have full 3dclipping and perspective correction, so to make the scenes not look ugly we had to create _only_ small faces optimization this demo was coded on a amd processor so all ways i knew how to speedup my polyroutines failed:( keyframer uses fpu, so HI to intel cpu users, but main routines are in fixedpoint movie the moovie is 120 frames long - good quality, because we use 160x100 format streeched and interpolated in memory moovie is stored as a string of 160x100 frames in 256 colours converted _on fly_ into 32bpp and at the end packed by a packer with ratio 50% synchro when the synchronization on Your computer fails - it's not our fault - it's midas fault:). We have set a callback with 1/30 seconds frequency to get the 30fps rate in scenes and other synchros. machine most of the code was done on amd k6-2/266/32mb/sb2.0 so the speed was _ok_ most of the synchro was done on c333/64mb/guspnp so the speed was _superb_ so, when this demo runs slowly on your machine buy a faster cpu (hi bartol:) statistics: payda - 19275 lines of code rem - 350 objects, 22606 faces, 19135 vertexes, 2187 lights or light-blobs, 6465 frames ideas: first text sentences are from "Outer limits" film. Some 3d-scenes are inspirated by "Johny Mnemonic" motion picture. _bugz_ we didn't know any bugz (yet:) in this proggy. this is _the final_ release, but no bugs were corrected only some textures were changed and some bugs were added to the engine. thanks goes to orion&lett for on-party ideas :) °° °° °° °° °ÛÛÛÛßÛÛ² ÛÛÛÛßÛÛ² °ÛÛÛÛßÛÛ² °ÛÛÛ² °ÛÛÛÛßÛÛ² ÛÛÛÛßÛÛ² ÛÛÛ² °° ÛÛÛ² ÛÛÛÝÛÛÛ² ÛÛÛÝ ÛÛÛ² ÛÛÛÝ ÛÛÛ² ÛÛÛ² ÛÛÛÝÛÛÛ² ÛÛÛÝÛÛÛ² °° °ÛÛÛÛÝ ÛÛÛÝ°ßßß ÛÛÛÝ°ÛÛÛÝ°ÛÛÛÝ°ÛÛÛÝ ÛÛÛßßßßß ÜÜÜÜÜÛÛÛÝÛÛÛÝ°ßßß ÛÛÛßßßßß °ÛÛÛÛÝ ÛÛÛÛ² ÛÛÛÛ ÛÛÛÛÛÛÛÛ ÛÛÛ² ÛÛÛ² ÛÛÛ² ÛÛÛÛ°ÛÛÛ²ÛÛÛ² ÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛ°ÛÛÛ² ÛÛÛÛ² ÛÛÛ² ÛÛÛÛÛÛÛ² ÛÛÛ² ÛÛÛÛ ÛÛÛ² ÛÛÛ² ÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛ² ÛÛÛÛÛÛÛ² ÛÛÛÛ ßßßßßßßßßßßßßßßßßß ßßßß ßßßß ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß c o n t a c t u s Orome.....: oromert@online.no Payda.....: payda@friko3.onet.pl REM.......: kloon@logonet.com.pl rempcn@promail.pl Scape.....: scape@fornax.elf.stuba.sk Simon King: simon_k@friko.onet.pl (only 4 letters) Weed......: maciek@myst.pl X-Man.....: maritaud@alphainfo.unilim.fr °° °° °ÛÛÛÛßÛÛ² ÛÛÛÛßÛÛ² ÛÛÛÛßÛÛ² ÛÛÛÛßÛÛ² ÛÛÛ² °ÛÛÛ²ßÛÛÛÝ °° ÛÛÛ² ÛÛÛÝÛÛÛ² ÛÛÛÝÛÛÛ² ÛÛÛÝÛÛÛ² ÛÛÛÝÛÛÛ² ßßßß ÛÛÛ² °° °ÛÛÛÛÝ ßßßßßÛÛÛÝÛÛÛÜÜÛÛÛÝÛÛÛÜÜÛÛÛÝÛÛÛÜÜÛÛÛÝÛÛÛßßßßß ÛÛÛßßßßßß °ÛÛÛÛÝ ÛÛÛÛ² ÛÛÛÛ ÛÛÛ²ÛÛÛ² ÛÜÜÜÛÛÛ² ÜÜÜÜÛÛÛ² ÜÜÜÜÛÛÛÛ°ÛÛÛ²ÛÛÛÝ°ÛÛÛ² ÛÛÛÛ² ÛÛÛ² ÛÛÛ²ÛÛÛ² ÛÛÛ²ÛÛÛ² ÛÛÛ²ÛÛÛ² ÛÛÛ²ÛÛÛ² ÛÛÛÛÛÛÛ² ÛÛÛÛ ßßßßßßßßßßßßß ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß g r e e t i n g s payda greets: aragorn,eric,softi,amf,freejack,blackman,adok,mesios,blow,ryg brach,icek,insert,warlock,szudi,zsacul,orion,avran,clifford m., unreal,spy,yoghurt,fame,bartol,yarpen,radi,agi,ameba,rav,yez,cheo,spk, fremen,nephoo,lett,inco,cheo,angelo,cure,kat,riven,ural rem greets: skip,luk,orion,avran,clifford.m.,ellyn,zydel,zsacul,bloo,brach,icek,warlock, insert,szudi,unreal,spy,yoghurt,spy,yarpen,rav,yez,fremen,cure,xtd,raiden, falcon,key.g,scorpik,soulless,io,horn,pinias,camel,fall,assa,beta,ghyll, headsoft,optic,simm,bartol,sir.fux,xls,nitro,probe,execom,garfield, case,cliff,thorin,mirec,yitzhaq,gandalf,akira,nix,baloo,goofy,echo,jabbar, melan,rommel,darkness,zenial,216,aragorn,azazel,bca,distance,doctor.q, dj.regal,fear,genesis,tsc,hanx,helmer,jace,jagoda,mrz.z,spectre,stasis, storm,technomancer,texac,orbital..all procreation team...and all i forgot.... txt done by payda all ascii done by simon king/procreation^... (15.02.1999)
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