Crash 1997 Invite #1 by Xi
Crash 1997 new.media.gathering ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÀÄÍ Opening words You are reading the invitation information for Crash 1997, released on the 22th of July. One month to go! This file is formatted for 80x50 text mode. All times listed are in Mountain Standard Time (Canada). All currency listed is in Canadian Dollars. The Crash 1997 organizers reserve the right to change any information relating to this event, at any time, without notice. This information is available in the following forms at the following locations: HTML (Currently a Netscape 3.0/4.0 800x600x16bpp or 24bpp version is available): Web page - http://www.xi-media.com/crash Textfile - http://www.xi-media.com/crash/crash.zip If you are looking to participate in the success of this event please contact us. Crash 1997, in a minimal sense, is a "demo-party". A demo-party is an event for computer enthusiasts from around the world to get together, interact, discuss ideas, compete, and have fun. Crash 1997 is more than this. The focus will be on hosting additional competitions and activities in the hopes to introduce new ideas and art forms into the demo scene. The competitions will be focused around real-time audio/visual presentations for the PC, although not limited to any one platform or criteria. We are looking for feedback! Please contact us to express your opinion. If you agree with what we are doing; let us know. It is positive or constructive feedback that will help to motivate us, or integrate your ideas and suggestions into the current structure of the event. ÚÄÄÄÄÄÄÄÄÄÄÄ ÀÄÍ Contents Opening words Where and when How to get there Timeline Activities Competitions Rules and information Services/Event features Sponsors Ticket/Ordering information Contact information/Organizing Closing words ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÀÄÍ Where and When The location of the event is in Western Canada, in the city of Calgary, Alberta. It will be held in North America's largest indoor soccer arena. The event place consists of two domes, each dome containing four regulation length indoor soccer fields. There will be only one entrance from the outdoors. This entrance is to the slave arena. From here there are two indoor passage ways that lead to the master arena. The master arena is where the main activities will be held. This arena is a self-supporting "bubble-like" structure, with it's entrances resembling "revolving air-locks". Fortunately there are two of these revolving air-locks, as this will most likely be the epicenter of traffic. For obvious reasons one door will be used to enter the structure while the other is to leave. Hopefully this procedure will minimize any inconveniences people have attempting to traverse from one area to another. The event will take place over a three day period. A quarter (one soccer field) of the slave arena will be sectioned off as best as possible to make room for sleeping arrangements (sleeping is not required and may be difficult). Although 24 hour activities will be provided in the master arena, for those of you who require your sleep you will need to provide yourself with sleeping attire such as a sleeping bag, blanket, or pillow. 24 hour washroom and shower facilities will be provided and are located in the slave arena. Both arenas contain no windows and are almost entirely shut off from outside light sources. This means that both arenas can become extremely dark, and dynamic light sources can be used. This will allow for ideal viewing conditions of all feature presentations. The doors will open at 10:00am on the 22nd of August (Friday), and close at 8:00pm on the 24th of August (Sunday). Although the doors open at 10:00am there will not be any activities available. We recommend that you show up around 3:00pm unless you want to help setup. Intercontinental travelers who are arriving a day or two early should contact the main organizers. Due to structural limitations we are limiting the person capacity to four thousand people. Because of the local interest an event of this caliber will produce, it will be in your best interest to purchase event tickets in advance as this will guarantee your entrance and access to resources. Calgary is in the part of Canada where the majority of people speak English. It will not be necessary to know French. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÀÄÍ How to get there The choice of transportation is up to you; how you prefer to travel, how much you are willing to spend? Perhaps the simplest method is by plane. You will arrive at the Calgary International Airport. One of the organizers is going to post a Cellular phone number for the Crash 1997 Bus, all you need to do, is call the number and we will come pick you up. The Shuttle bus will stop at the Airport and one of the major C-train stations of Calgary. There will be a nominal fee for the shuttle. If you choose to drive, there is ample parking, free of charge. It is reasonable to expect that there will be bus trips from the colleges and universities of neighboring cities. If your school or group is interested in organizing a trip to Crash, please contact us as we will assist in every way we can. Group rates may be made available to large organizations planning to attend. If you would like to take a chartered bus to the event, please contact us as we will attempt to connect you to others in your area who are also interested in chartering a bus. ÚÄÄÄÄÄÄÄÄÄÄÄ ÀÄÍ Timeline This section is being refined. Stay tuned. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄ ÀÄÍ Activities There will be many activities at Crash 1997. The organizers will attempt to add as many activities as possible up until the day of the event. If you have any comments regarding the current activities, or would like to see additional activities made available, please contact us. The focus of Crash 1997 is to explore new forms of technology in art. To spread knowledge, awareness, and professionalism in this area, we have selected competitions to be the main incentive. We will be offering some standard demo-party competitions, as well as additional competitions which we feel help to promote the ideas present with Crash. In addition to the competitions, you will find events that serve to demonstrate technology in art. As a result of being located in a soccer arena, one soccer field may be used to host a round-robin between demo-groups willing to participate. Although this does not relate to the Crash theme, we are offering this as an activity if sufficient interest is displayed. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÀÄÍ Competitions Most competitions will make use of the main presentation area (big screen, audio system). There are prizes awarded for the majority of competitions. (Please refer to the Rules.) Demo: The biggest attraction of Crash 1997. In the demo-competition you will find a blend of all main competitions. This competition incorporates music, 2 dimensional and 3 dimensional art, and programming. Demos are a 5 to 15 minute presentation of the talent that makes up the team. Intro: This competition is similar to the Demo-competition, with a focus on size. Everything must fit within 65536 bytes of data. 4Kb: The 4Kb competition is focused on the programmer. The programmer is given 4096 BYTES to develop a presentation. Everything about this is an exercise in size. The common calculator has more memory then 32,768 bytes, so if you think this competition is not impressive, keep in mind that what you are viewing will fit in the memory of your calculator nearly 8 times over. Computer Animation - Animation(1): This competition is for computer generated animations, or computer altered film footage. Free Hand Animation - Animation(2): This competition is usually based entirely upon public vote. The more effectively an animation entertains, the more likely it is to place. This is likely to be one of the more humorous portions of Crash. The animations must be hand drawn. 4 Channel Audio Tracking: In the early days of computers 4 channels was all the processor could handle. This competition is in one way nostalgic, and in another sense, challenging for the artist. The musician must produce a musical master piece with only the use of four simultaneous instruments. It would be unfair to have a 4 channel tune competing against a 32 channel tune. Multi-Channel Audio Tracking: In this competition the musicians can have as many channels as they want. Foreign: If you have produced a presentation for a computer that is not PC based, this competition is for you. Be sure to bring the required hardware for the presentation. Wild: Here's the scenario. You get up on stage, and you have 2 minutes to entertain the crowd. The winners will be selected by how long/loud the crowd screams. Scene Jeopardy: If you have ever seen Jeopardy you have seen this event. We are going to take up a collection of "Demo-Scene" trivia, and prepare a test. Whoever wants to compete can take a white paper test. The top 3 scorers of this test will be eligible to compete in "Scene Jeopardy". Basically 3 people and a host get up on stage and try to answer the given questions. On the big screen we are going to have a similar layout to Jeopardy. Do you know enough? There will also be many other competitions and events during Crash 1997. Additional competitions considered: Ansi Competition 256 byte game competition Lasertag Diskthrowing Cola Absorbing Coolest Computer Eating Contest Fastest Typist Best New Effect Wet Noodle Master Network Games There will be many surprise competitions through-out the event. For example you might here us yelling on the intercom: "First one to the front desk with a 3D starfield in QBASIC wins 50 bucks!" The prizes will be determined by how many people attend. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÀÄÍ Rules and information Each three day event pass entitles the holder to enter once in every competition (the entry must be of the pass holders own creation). The computer the entries will be run on will be a (subject to change as new hardware standards are introduced): - Intel Pentium 166 Mhz - Asus P55T2P4 T2 HX Chipset (Bus speed 83.3 Mhz) - Gravis PNP Ultrasound with 1024Kb onboard RAM. - SoundBlaster AWE 32 - Fujitsu 2.57 gb HD (Pico Bird 9) - ATI 3D Turbo Pro with PC2TV (12 ns ram) or the Matrox equivalent - UniVBE (or equivalent VESA 2.0 drivers) will be an available configuration option. - 32 MB EDO Ram The competition machine will have Windows 95 Revision B installed. All realtime entries will be run from a Windows' version of DOS; NOT a DOS window. The AUTOEXEC.BAT and CONFIG.SYS will be released in a later version of this textfile. The latest version of UniVBE will be installed in the path, as will several common DOS extenders (DOS4GW, CWSDPMI, RTM32, DOS32). You may execute any of the files contained on the path from inside the entry or from a .BAT file (this allows common elements to be excluded from the entry size). All entries will be run from this prompt. If an entry reboots the system at any time, it will be disqualified. All file names must be ISO-9660 compliant (Standard MS-DOS file names). When you submit an entry your picture will be taken with a digital camera. When it comes time to receive the prizes, the person who picks up the prize will have to match the picture. Demo: - Maximum size is 4096 Kilobytes. - Maximum time duration is 10 minutes. - Pure animation files are not acceptable. This includes executables that just run an animation. - Must support a no sound option. - The file name must be ISO-9660 compliant (Standard MS-DOS file names). - May not decompress itself to the hard drive. - May not save any configuration files nor write to the hard drive. - May not reboot the system. Intro: - Maximum size is 64Kb (65536 bytes). - Maximum time duration is 7 minutes. - Pure animation files are not acceptable. This includes executables that just run a animation. - Must support a no sound option. - The file name must be ISO-9660 compliant (Standard MS-DOS file names). - May not decompress itself to the hard drive. - May not save any configuration files nor write to the hard drive. - May not reboot the system. 4Kb Intro: - Maximum size is 4Kb (4096 bytes). - Maximum time duration is 3 minutes. - Animations will be allowed. - The file name must be ISO-9660 compliant (Standard MS-DOS file names). - No music (this is to simplify the judging process). - May not decompress itself to the hard drive. - May not save any configuration files nor write to the hard drive. - May not reboot the system. 256 BYTE Intro: - Maximum size is 256 bytes. - Maximum time duration is 1 minutes. - Animations will be allowed. - The file name must be ISO-9660 compliant (Standard MS-DOS file names). - No music (this is to simplify the judging process). - May not decompress itself to the hard drive. - May not save any configuration files nor write to the hard drive. - May not reboot the system. Computer animation: - Maximum showing time is 5 minutes. - Maximum Resolution is 640x480. - The file name must be ISO-9660 compliant (Standard MS-DOS file names). - Must be a standard AVI or MPEG. - No music. - Annimations will be played using ATi's player. Free Hand animation: - Maximum showing time is 5 minutes. - Maximum Resolution is 640x480. - The file name must be ISO-9660 compliant (Standard MS-DOS file names). - Must be a standard AVI or MPEG. - No music. - Annimations will be played using ATi's player. FreeHand Still: - Maximum resolution 640x480x256 (NO 16, 24, or 32 bit) - Any format that CSHOW can display, can be used. - Competitors must bring at least 3 "step" pictures to prove that what they compete with, is their own. - The competition version of the drawing must not have any signatures on it (for judgeing reasons) - Pictures must not have previously been released, or used in any previous competitions. - If there are alot of entries, the judging panel will review all and make a selection of a reasonable number to show on the big screen. 3d Still: - Maximum resolution 640x480x16M - Any format that CSHOW can display, can be used. - Competitors must bring at least 3 "step" pictures to prove that what they compete with, is their own. - The competition version of the drawing must not have any signatures on it (for judgeing reasons) - Pictures must not have previously been released, or used in any previous competitions. - If there are alot of entries, the judging panel will review all and make a selection of a reasonable number to show on the big screen. 4-Channel Audio Tracking: - 4 Channels ONLY - Maximum size is 1024Kb. - Maximum time duration to be heard is 5 minutes. - Thirty-two channel maximum. - The tracker name will not be shown on the big screen, only the size and number of channels. - The file name must be ISO-9660 compliant (Standard MS-DOS file names). Multi-Channel Audio Tracking: - Maximum size is 1024Kb. - Maximum time duration to be heard is 5 minutes. - Thirty-two channel maximum. - The tracker name will not be shown on the big screen, only the size and number of channels. - The file name must be ISO-9660 compliant (Standard MS-DOS file names). Foreign competition - Maximum time duration is 5 minutes. - If the machine is nit a PC, bring it. The projector can handle S-Video and RCA. We will have a VCR at the party place. - No illegal audio/videos. Wild Competition - Maximum time duration is 2 minutes. - Nothing illegal. Ansi Competition - Pictures will be show with the latest version of ACiDViEW, in VGA and either 80x50 or 80x25 mode. - Maximum size 80x200. 256 byte Game competition - Game must be no larger then 256 bytes. - Game must not lock up the system. - Game must not save anything to the hard drive. We will have a traditional judges panel and voting system. In addition to this we are adding a few new elements. Here is an example: The winner of the 4K competition will have the option to judge code for the 64Kb and 4096Kb competitions. The coder of the winning 64K will have the option to judge the 4096K demo. Same for music. The winner of the 4 and 32 channel music competitions will have the option to judge the music portion of the Intro and Demo competitions. No judge may evaluate their own production. A coder may only judge the coding portion of the presentation, a musician may only judge the audio portion of the presentation, and so forth. Judging criteria and example sheets will be provided at a later date. A portion of the judging will also rely on public vote. To vote you must have the valid voting program. This program will be made available at a later date. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÀÄÍ Services/Event features Crash 1997 will be a full-featured event. Almost everything you could require for a three day excursion will be provided for you. All services are available 24 hours each day unless stated otherwise. The master arena will contain most of the main attractions as well as several other smaller displays and activities. The main entertainment system will consist of a large screen projector and a powerful P.A. system, as well as several other interesting devices that will promote the eclectic atmosphere of this event. We are currently field testing 3 different projectors. The Audio system is going to be 12,000 watts of power. All sound will be processed through a Dolby Pro-Logic decoder for true surround sound. This is approximately the same configuration they use for giant concerts (raves), so believe us when we assure you that it is LOUD. The projection screen will sit against the far wall of the master arena. Immediately in front of this screen will be the presentation/dance floor. On the four corners of the floor will be located the audio systems output. Surrounding the floor will be several different forms of light sources. Regarding personal hygiene; washrooms and shower stalls will be located in the slave arena. You will need to provide yourself with a towel, soap, tooth brush/paste, hair comb, etc. Meals and snacks will be available for a cost set by the providers. A bevy of food variations will be provided, from fast food to fine dinning. The event place hosts an on site restaurant and licensed lounge as well as snack and pop concession machines. We are also communicating with several fast food chains to provide a stand with your favorite fast food items. Current fast food providers in mind are SubWay, Kentucky Fried Chicken, and Pizza Hut. Addressing the issue of smoking; smoking will be allowed in the master arena and outdoors. The turf in the slave arena is non-removable and will burn. Anyone smoking in the slave arena will be tagged. If there are any burns on the turf in the slave arena those who are tagged will be responsible for the cost of damages. If they are not willing to pay for damages, the cost will come out of the prize money, and the names of the individuals not willing to pay the fine will be released on the internet. If you smoke, smoke in the master arena, outdoors, or in the lounge, and you have nothing to worry about. There will also be designated smoking areas all over the place. We are planning to provide several IPX Hubs as well as the necessary cables and network cards. Anyone with access to a computer may sign-out a network card and cable so that they may connect with the network Hub. There will be several network game competitions organized. You will need to provide yourself with a computer that meets the competitions requirements (requirements are set based on the lag a computer not up to specification would cause on the whole of the network). We will provide all the necessary networking hardware and software. Internet will mostly be accessed the same way. Several game machines will be setup in the party place for anyone to come and play network games. Electricity will be free, so feel free to bring your computer. There will be sufficient power bars and tables. On site security will be very good. All equipment will be tagged, and the owner given a matching tag. No equipment will be permitted to leave the event location without matching tags. ÚÄÄÄÄÄÄÄÄÄÄÄ ÀÄÍ Sponsors Current Sponsors are (in order of signing up): - Xi Entertainment - H2O Entertainment - Intelligent Solution Computers - Shaw WAVE We are currently communicating with several company's in regards to the role they may assume in sponsoring the event. They are not listed here because the details of their sponsorship have not been completed at this time. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÀÄÍ Ticket/Ordering information We have booked the location and dates of the event. We can now assure you they are final, and are not subject to change. Pre-event tickets available are as follows: Individual 3 Day admission: Cost : $55 This ticket will guarantee your access to all the activities that take place at Crash. You will also be eligible to compete in all competitions. You are allowed entrance to both arenas from 10:00am Friday till 8:00pm Sunday. Group (10 people) 3 Day admission: Cost : Purchase 9 of #1 and receive 1 of #1 for free This ticket will guarantee 10 people access to all the activities that take place at Crash. It will also allow each individual to compete in all competitions. Each individual will be allowed entrance to both arenas from 10:00am Friday till 8:00pm Sunday. Single Day admission: Cost : $20 This ticket grants you access to the main arena from 8:00am Sunday till 8:00pm Sunday. This ticket does not allow you to enter in any competitions. Tickets will be available at the door. T-Shirts and Posters will be available at the event but they will run out quickly. Cheques will not be accepted at the door. The money made from this event will be used to pay for all equipment and activities, as well as the cash prizes. The organizers will not be benefiting financially from this event. As a condition of your use of the Crash 1997 facilities, you assume all risk of personal injury, property loss, or property damage, from any cause whatsoever including, but not limited, to the risks of attending Crash 1997. The ticket holder may not hold the Sponsors, Crash 1997 organizers, or staff liable for any such personal injury, property loss, or property damage, and waives all claims with respect thereto. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÀÄÍ Contact information/Organizers For any questions or comments feel free to e-mail crash@shaw.wave.ca. We would like to here from you. We are interested in what you feel will help to make this a more enjoyable, more successful, event. The organizing is being done by the current Xi members: Maxwell Sayles (Fysx) e-mail: fysx@shaw.wave.ca Shawn Sterling (Seks) e-mail: seks@shaw.wave.ca Crash 1997 is NOT being organized by a Large Corporation out to make money. Crash 1997 is being organized by 2 guys in a basement. Want proof? Go on IRC and talk with us. We are usually there around 9:00pm-Midnight Mountain Standard Time. Efnet irc.stealth.net - #coders (fysx, seks403) or Anothernet neato.org - #trax (fysx, seks403) As Crash 1997 draws near, the demand placed on us increases. During the event, we will need as many helpers as possible to help ensure that everything goes smoothly. If you do volunteer, you are eligible for a free Crash 1997 t-shirt. The following job positions are available if you are willing to volunteer your time: Setup and Strike: This would require you to move large amounts of heavy equipment around. This position would require your presence before and after crash opens and closes to the public. We will begin setup at approximately 6:00am on Friday, and begin the strike after the event closes, approximately 10:00pm on Sunday. Security: This job will run the duration of the event. It will most likely require many individuals. We will require individuals to accept entrance fees and give out the appropriate arm bands, tag and check incoming and outgoing computer equipment, enforce arm band laws (such as liquor and visitation length), and enforce smoking laws. Technition: Someone who is knowledgeable in regards to computer hardware. Basically this person would setup computer hardware, lights, cables, power, or whatever else would be needed. He/She would need experience with networking, as this is where we anticipate most of the problems will arise. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÀÄÍ Closing words It is the support of the many individuals in the "demo-scene" that has allowed this event to gain as much momentum as it has. We are counting on you to continue this support by attending. Perhaps, this is the simplest way of showing you believe in the North American Demo-Scene. We appreciate it. We are open minded to all suggestions you are willing to offer. Please contact us and let us know how we can make this a more enjoyable event for you and everyone who participates. We hope to see you there.
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