We own your language by HyperCube [web]
ÛÛßßßßßßßßßÛÛ Û ßÜ Üß Û H y p e r C u b e Û ÛßßßÛ Û ÄÄÄÄÄÄpresentsÄÄÄÄÄÄÄ Û ÛÜÜÜÛ Û We own your language! Û Üß ßÜ Û ÛÛÜÜÜÜÜÜÜÜÜÛÛ Remedy 2003 We go without sleep so you can demo all night long. and we really do own your language. We own your language was made with the Theresa demo engine, developed by us but free for anyone to use. you can find it on its project page: http://theresa.sf.net/ We own your language was developed simultaneously on both Windows and Mac OS X, thanks to Theresa. we use the same client source files and the same data set, no macros or special cases. just compile and run. We own your language is released simultaneously on both platforms. whatever your religion, enjoy HyperCube. We own your language requires one of the following: Pentium II or better processor OpenGL-capable video card sound card Windows 95 or higher G3 or better processor OpenGL-capable video card sound card Mac OS X Jagwire or higher (may work on earlier systems...) (actual performance depends on the machine's specifications) We own your language uses no OpenGL extensions apart from standard version 1.1 calls. compatibility is the name of our game. please contact our support staff at elmindreda@home.se, if you experience problems running this demo. no animals or other hamsters were injured in the production of this demo. HyperCube greets the following people: Noice THCOutput Phobia Scarab Corpse Grillmeisters Merry Crew D4 #opengl Archangel Cefalalgi all your language are belong to us. HyperCube, official providers of clue
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