KroolJoolz by Digital Ventures
= Krool Joolz = An entry for the Nullarbor 2006 game programming competition. It was developed from 13th to the 19th of Feburary, 2006. == System Requirements == Minimum System Requirements are not know, however, the below requirements should be suitable. * 15MB Hard Disk Space * OpenGL Accelerated 3D Video Card (64MB RAM) * Windows XP * 256 MB RAM * 1.5 GHZ CPU or equivalent == Command Line Options == fullscreen : run game in fullscreen --res 800,600 : run game in 800x600 mode. Replace 800,600 with any desired resolution. == Description == Krool Joolz is a color matching game, in a 3D space. Click the joolz which are touching at least two other joolz of the same color. == Controls == Keyboard Controls: W : Zoom In S : Zoom Out A : Rotate 60 degrees counter clockwise D : Rotate 60 degrees clockwise Space : Rotate 180 degrees Enter : Reset view (if you get lost in space) Mouse Controls: Left mouse button : Select a Jool. Right mouse button: Hold the mouse button down, then drag left, right, up or down, then release the mouse button. This will rotate the view, and zoom in and out. Scroll wheel : Zoom in and out. == Game Modes == Therapy : This mode runs forever, and is suitable for putting one's self to sleep. Arcade : Race agains the clock, collecting as many joolz as you can. Powerups extend the clock. Consternation: Attempt to lock the jool grid, so that no more moves can be made. The less joolz you click, the higher your score. == The Team == Simon Wittber : Concept, Programming, Audio, Modeling Christel-lee Wittber : Quality Assurance, Modeling Steven Donald : Illustration, Art Direction Trevor Kenney : Gameplay Testing == Contact Details == Simon Wittber Email : simonwittber@gmail.com
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