Photon by Fairlight [web]
photon by fairlight for nvscene 2015 smash - gloom - will high end pc with fast dx11 gpu required (geforce 980 recommended.) use a lower resolution for slower systems. everything here is realtime, no baked or precalced illumination or anything. raytracer is used for final gathering, glossy reflections etc. credits: visuals & programming by smash soundtrack by gloom 3d graphics by will smith / 4pointstudios http://directtovideo.wordpress.com 2015.1
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