Thread Over
"Thread Over" by Wisdom/Crescent This is just a follow up to the releases: "Thread" by Nick Montfort http://noname.c64.org/csdb/release/?id=92350 "Thread Up" by 4-Mat/Ate Bit/Orb http://noname.c64.org/csdb/release/?id=106005 "Thread Down" by Wisdom/Crescent http://noname.c64.org/csdb/release/?id=106044 This package contains 11 and 13 bytes versions of the original effect, after it has been discussed in the book "10 PRINT CHR$ (205.5 + RND (1)); : GOTO 10", available at http://10print.org/ . threadover.prg is the 13 bytes version, almost identical to the original effect. threadover-memmaze.prg is the 11 bytes version, showing the memory map of C64 as a "maze". You need wait around 45 seconds to see something "interesting", where it reaches the BASIC ROM and upwards in the memory. threadover-memloop.prg is similar to the memmaze, showing only the first byte of each memory page and gives an "unbalanced" maze look.
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