Karate Fighter Demo-Script by Mankind [web]
Short: Nowadays Demomaker using scripts. (now 3d and work on mos.) Author: http://www.m4nkind.com (03/2004) Uploader: krabob@online.fr Version: 0.99 Type: demo/aga This is just an aminet spread of the public karate engine you can also upload on www.k-fighter.net This is spread Number 4 (20.03.2004) !!! www.k-fighter.net |_ /_________| ________\ |m4nkind _ _ _ _____\ \-- |¯¯¯¯¯¯¯¯/// .:::: /|/¯¯: | ¯ ¯¯|¯¯¯ ¯ :¯¯\|\ ::::. :: °\ / |/¯¯ _____ [ Karate Demo-Script Fighter ] ¯¯\| \ /° :: `___'__/ / / /_____________________________________________\ \__`___' / .____8 /____ / /__ \ ____ \ ____ \ / ______/ \ 8____. \ / / :8/ / |: |/ /: |\. \|: |\ \|: |\. \___ ___/ __>___ \ \8: \ \ \ \/ /__/ | / _/| |_\ \ |/ _/| |_\ \ | | \. \ \__\ \/ / \__/__/ |__\. \|__| / /__|\. \|__| / / | | \_\. / \__\__/ //| | ======\____/===/____/=====\____/===/____/==| |======\____/=== | |\\ \\| | ___ | | |// ¯| : | _______/ / ________ | |__________________________ | : |¯ | | / _____/\ / / ______/___ | | / ______/____ \ | | | | / __> |¯¯|/ \__ ||: |_| |___ ___/ __>___|: |\ \ | | |___| \. \ | |\. | || _ | | | \. \ |/ _/ |___| | | \. / |__| \____ || | |__| | | \_\. /__|\. \_ | | `::' ===\_/============|__|| |=======| |======\____/=====\____/== `::' | | _ __ _ ____|__ _ __|____ _ __ _ /________/-- |________\\\ /_________|bLa.2oo2¯ ¯ \ |_ | So this is STILL a Karate Beta Version, "User" package, but version 1.0 should come quickly now. YOU CAN spread. Works,suggestions and most of all BUGG REPORTS are welcome !!! krabob@free.fr Karate is a demo Script engine used to run demo on a lot of amiga, from 68030 aga with no FPU to 68060 or UAE amiga with Cybergraphics. it uses simple text scripts to define the whole demo. it's xml-HTML like. ---------------------------------------------------------------------------------- ---- Differences between spread 4(20/03/2004) and spread3: --- In the pack: - the k3d.Fx first version has been added, providing a full 3D engine with many features ! A complete directory for 3D tutorials was also added. - parameter BounceOn added, it's like bounce but it bounces on and on. In the code: - The angles passed to SetCamCoord and some stuffs had changed: Consider now 1.0 = Pi = 180°. It means you will have to make minor modifications to your previous scripts. I swear it will never change again :-). - minor corrections. text parser has partially been rewritten and now use less memory. A bug was found in dbm.fx, and it seems ok now. - The plugins interface has changed: it means you can't mix old .Fx with new karate and vice versa. If you launch an old karate demo, then a new karate version just after, use command 'avail flush' between, to avoid old '.library' persistence. BUT NOW CONSIDER IT IS FINAL. Whole Karate Source code and a plugin devkit may be released in the coming month.
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