zenith by Rebellion
Rebel Final Demo - Zenith (Release date: 12/05/1993) ----------------------------------------------------------- So there you have it, our final demo. We're breaking up, due to lack of time, lack of inspiration and lack of energy. Coded in approximately 24 hrs of solid coding (spread over about 7 days.) Nothing much to be said that isn't already said in the demo. (Apart from what you will now read - hopefully) If you encounter any problems running the demo, please check the following: 1: That you do NOT have QEMM loaded in memory. (Consider yourself lucky to have enough memory to need QEMM in the first place) oh.. and QEMM is a registered trademark belonging to Quarterdeck. (and all that other legal jargon) 2: That any useless (all) TSR's are removed from memory. 3: That your computer is at least 12mhz 286 (absolute minimum) With VGA/SVGA and monitor (Soundblaster card preferred) 4: That you've got the whole archive - no files missing. Files you should have are: (and you gotta have all of them!) ZENITH.DOC ZENITH.EXE REBEL.001 REBEL.009 REBEL.017 REBEL.002 REBEL.010 REBEL.018 REBEL.003 REBEL.011 REBEL.004 REBEL.012 REBEL.005 REBEL.013 REBEL.006 REBEL.014 REBEL.007 REBEL.015 REBEL.008 REBEL.016 (You'll probably be thinking - Why so many files? - our answer? We couldn't be bothered stacking them together) 5: Check That you havn't left your brain in the fridge. 6: And that you really do have 20x20 vision. If the demo is too slow or you encounter mass flicker problems, try selecting no-sound.. or getting a faster computer or atleast VGA card. ie: Don't be a cheapskate and buy a sloooow old VGA card (Speaking from experience here) .. certain brands could be noted. Additions/Modifications to demo: (not necessarilly improvements) ----------------------------------------------------------- * PC Speaker/DAC/Soundblaster/Soundblaster Pro Support (Using Mark Cox's MODOBJ routines) * 2619 lines of spaghetti code (Only kidding Bitstream :) * Successfully pushed C++ to its limits (many times over) * Extra long greets to prevent any names from being missed. * Demo can now co-exist with other files peacefully. * DOC file modified to be less offensive (harr harr) * Umm.. no others worth mentioning.. If you don't see your name in the greets - don't bother complaining, coz there ain't nobody left to complain to. Thanx to constant harrassment by people who don't know 'shit from clay' as far as coding goes (not that we do either :) - we're finally fed up with putting up with uninterested, lazy, brainless twerps (of course, we don't mean you!). If you're stuck with PC-Speaker, don't hang yourself - go to your nearest electronics dealer - and hang them! Or you might like to invest your precious $5 in a build-it-yourself <D>igital to <A>nalog <C>onverter. It'll give you all the absolutely unbelievable muzak you can almost hear in the demo, crystal clear - and it you don't have to get a housing loan to buy it. You can get the plans to build one (and it's dead easy - even you could do it), from any half decent BBS that supports PD Soundblaster Files. If your computer is REALLY slow, you'll probably be sitting around all day waiting for the demo to load things every now and again - you can skip any- thing you're bored to death by, by pressing any key - and it'll jump to the next li'l stage in the demo - eventually. Now that we've had our little session of abusing the public, I think it'd only be fair to abuse ourselves a bit. Yes, the demo may have the odd bug - no, we didn't bug test it - and no, it won't format your hard-drive, so relax. Anything that happens abnormally, take it as 'just the computer contributing it's bit where it can'. We've had our fair share of technical hitches, so we can't see why you shouldn't. Now, sit down, breathe slowly, deeply - don't get a heart attack.. this demo occupies over 900k of HDD space unpacked. Even we didn't expect it to grow that large - next time we'll know not to make it so big (hang on, there won't be a NEXT TIME!) Oh, and as happens almost every time we are foolish enough to have greets, we'll have probably spelt one or two names wrong - if that's YOUR name, please remember that most of this demo was coded between 1 and 3am, and so we were in no mental state to bother about such trivialities. If you have anything positive to say about this demo (which we don't expect you to have - so don't strain yourself) - you can still try to post a message to one of the people who helped make the demo - but don't expect a flowery, complement-filled reply. (you'll get one anyway of course) But apart from that, try as you might, enjoy our sub-amateur masterpiece in disorganised programming - and remember, we've shut down our complaints department - PERMANENTLY Anyway it's 3am and i'm going to bed. ----------------------------------------------------------- Take it easy, relax, unwind, etc.. and above all... Stay cool pplz - Spunge. Added Final Note - Ways to Contact Former Rebellion Members: ------------------------------------------------------------ Bitstream (aka Rishi Mehra) 15:2100/204 via SBCnet Merlin (aka Craig Hart) 15:2100/200 via SBCnet Spunge (aka Daniel Aras) via SBCnet -* END *- -* Yeah the Very End! *-
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