Chrome 2 by Abaddon [web]
- - - - - - A - - - / | \ -=|*> P R E S E N T S OO / | \ OO OO O / | \ O O -=|*> a new Ray Tracing intro OoOo. .oOoO .oOoO .oOoO .oOOo.OoOOo. O O O O O O O O O O O O -=|*> by TomCat @szif.hu oOOoO' `OoOOo`OoOOo`OoOOo`OooO'oOo oOo CALLED ... ▓▒▒▒▒░ ▓▒░ ▓▒░▓▒▒▒▒▒░ ▓▒▒▒▒░ ▓▒ ▒░▓▒▒▒▒▒▒▒░ ▓▒▒▒▒░ ▓▒░ ▓▒░▓▒░ ▓▒░▓▒░ ▓▒░ ▓▒░ ▓▒░ ▓▒▒ ▒▒░▓▒░ ▓▒░ ▓▒░ ▓▒░ ▓▒░ ▓▒░▓▒░ ▓▒░▓▒░ ▓▒░▓▒▒▒ ▒▒▒░▓▒░ ▓▒░ ▓▒░ ▓▒░ ▓▒░ ▓▒░▓▒░ ▓▒░▓▒░ ▓▒░▓▒░▒▒▒▒▓▒░▓▒░ ▓▒░ ▓▒░ ▓▒░ ▓▒░▓▒░ ▓▒░ ▓▒░ ▓▒░▓▒░ ▒▒ ▓▒░▓▒░ ▓▒░ ▓▒░ ▓▒▒▒▒▒▒▒░▓▒▒▒▒▒░ ▓▒░ ▓▒░▓▒░ ▓▒░▓▒▒▒▒▒▒░ ▓▒░ ▓▒░ ▓▒░ ▓▒░▓▒▒▒▒░ ▓▒░ ▓▒░▓▒░ ▓▒░▓▒░ ▓▒░ ▓▒░ ▓▒░ ▓▒░▓▒░ ▓▒░ ▓▒░ ▓▒░▓▒░ ▓▒░▓▒░ ▓▒░ ▓▒░ ▓▒░ ▓▒░▓▒░ ▓▒░ ▓▒░ ▓▒░▓▒░ ▓▒░▓▒░ ▓▒░ ▓▒░ ▓▒░▓▒░ ▓▒░▓▒░ ▓▒░ ▓▒░ ▓▒░ ▓▒░ ▓▒░▓▒░ ▓▒░ ▓▒░ ▓▒▒▒▒░ ▓▒░ ▓▒░▓▒░ ▓▒░ ▓▒▒▒▒░ ▓▒░ ▓▒░▓▒▒▒▒▒▒▒░▓▒▒▒▒▒▒▒▒░ /=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/ /=/=/=/ C R E D I T S /=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/ /=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/ All code by Tamas Kaproncai alias TomCat/Abaddon. Charset by David Taletovics alias G.O.D./Abaddon. The original design of the motion came from my girlfriend Izabella Levai. She is not satisfied the results, but you know the rules of the 4kb intro competition (4k size & 550k mem). CHROME2 use ideas from cool guys at the raytracing scene, best regards to: Paul Heckbert, Malcolm Taylor, Andrew S. Glassner, Eric Haines, Stephen B.Coy, Christopher D.Watkins and Norbert Dombi. /=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/ /=/=/=/=/=/=/=/=/=/ T E C H - I N F O R M A T I O N S /=/=/=/=/=/=/=/=/=/=/ /=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/ The CHROME2 use the VESA 112H video mode and the number of horizontal lines reduced by the 3d4H/9 register. In this case you got 16 million colors. The CHROME2 also works on non-true-color VGA cards. In this case the mode is tweaked video mode with 320*480 resolution. Every color got three pixels one for the red, one for the green and one for the blue components. Every component has 64 different intensities. So your eye can see 262144 different colors. You can switch off the true color mode by the parameter: ! The number of traced rays... - at the title screen: 640*240 - at the precalculated part: 288*102 - at the realtime part: 144*102 The maximum recursion level is 3. The number of the precalculated frames is 6. New features done sine CHROME (the 4th 4kb intro at ASM'95): - true color emulation - cone object - shadow cache - shooting table - 3D checker texture The code of CHROME2 was optimized for the FPU of the Intel Pentium. It meens the code uses the FXCH instruction intensivly. So you shouldn't try to run it nor with an FPU emulator, neither on an i387 compatible coprocessor. /=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/ /=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/ G R E E T I N G S /=/=/=/ /=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/ Absolute! AstroideA Acme Bacteria Biohazard Capacala ByTeam CaPaNÑa C.O.M.A. Controlled Dreams Criminal Gang Complex Enlightenment Emperor Halcyon Eternal Project Exhumers Iguana Faculty FiRg Imphobia Frame 18 gRiF Legend Design Hydrogen Majic 12 Nooon Mandula PROFIK Oxygene Promise! Remal Plant/EMF Renegades Shock! Psyhic Link Therapy TNG Pulse TSi Unicorn Rage PC Unique PC Urinate Valhalla wWw Kaproncai Tamás (o o) --------------------ooO-(_)-Ooo---
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