pouët.net

IceFever by Xpose



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Written by Dr.Zon


≡≡≡ General info ≡≡≡
  Well, this one was released at The Gathering'94 here in Norway. We
assembled most of the demo here at TG, and we used a hell lot time
on it, who knows why.., the demo isn't that good afterall!!


≡≡≡ Info about this production ≡≡≡
  When you  enjoy  this  demo,  you  should  know  that  some of these
routines were first coded way back in 1992. We have never released any
routines before, so this means that IceFever is our first demo ever released.
We have refreshed the routines (like others wipe dust off old stuff!)
and prepared them for IceFever...

  Most  of  what  you  see was done the last two weeks before release.
Some parts of the music were done before that.  The music you hear is
a 12 channel digital sound  module  composed with our own TakeTracker.
When you hear the music, you should also consider that  the  musican
is NOT satisfied with it (and most of you probably hate it too).


≡≡≡ Hardware requirements ≡≡≡
Recommended hardware setup:
  A 486DX2-66/DX-50 (preferably faster ;) with a 256k GUS.
This is due to the lame code in the first 'vector rotation' part. The
other effects should work "fine" with faster 386's. If you don't like the
speed, try to remove Emm386, qemm or similar programs. We are planning
to release a faster version later, but we're very lazy, so....
The compomachine was an DX2-66, so why should we bother anyway...


≡≡≡ Group greets ≡≡≡
  Bollox, Crap, DSP, Extreme, Gollum, Misc Dezign, Ravenation,
  Select, Tronix
    +plus all the other groups we have met, but forgotten.

≡≡≡ BBS Support ≡≡≡
  WHQ : StarShip BBS : +47-5-513-8653
   Files can be downloaded from InterNet FTP : WASP.ENG.UFL.EDU

≡≡≡ Fan-mail via Snail-mail ≡≡≡
  We always appreciate fan-letters, so if you have something on your
mind you would like to say 'bad or nice' just snail-mail it to:
		Oyvind Neuman
		Fagerbakken 10
		N5082 Eidsvågneset
		NORWAY


≡≡≡ End ≡≡≡
  This  is  IceFever  1.0.   We expect it to have a few bugs, that will
most likly be fixed in later versions, and we promise a sequel to this
demo next year(?). Look out for a SB(Pro/16) version of this demo, we didn't
have time to implement them here at TG.

 │ Takk og farvel, nu er tiden kommet til at tage en rest.  Vaare rygger │
 │ vaerker som om vi skulde ha kodet en demo.  Nu maa vi slukke av vaare │
 │ datamaskiner, slappe av og nyte livet.... Jumm jumm.                  │

                       ≡≡≡≡≡≡ C U ALL L8R ≡≡≡≡≡≡

Bergiant corrected the very poor English  ;)  in this demo...