Beanie Fighter by Hikey
Beanie Fighter - by Hikey A 96KB game compo entry for Breakpoint 2008 Digital Garden The story: You're a ninja. There's some guys in your way. Ah well, you'll just have to kill them. How to play: WASD: Move the character. Control: Slow-mo. Like bullet-time but without the copyright issues. Shift: Accelerate. You're likely to wack yourself against a wall. C: Fake a hit, you don't take damage but you lose a bit of time. Mouse: Aim, the further the cursor, the harder you'll throw. Left button: Throw a rock, a shuriken or a grenade. Right button: Switch weapons. Supports game PADs. There are 3 builds: - BeanieFighter is the compatible version. - BeanieFighterSmp is the multicore version, will max out all CPUs. - BeanieFighterSmpProfile shows the profile information for programmers. See beanie.hikey.org after Breakpoint '08 for details. Command line arguments: -w: open the game in a window. Default is fullscreen at the desktop resolution. -l level.txt: Load a custom level from level.txt. See below for the format. Default is to use only embedded levels. -tl: Set the texture quality to low. -tm: Set the texture quality to medium. Default is high quality, which can be slower on some machines. How to create a level: Levels are created in ASCII in a text editor. The following characters are recognised: X Solid wall ' Solid wall, top half . Solid wall, bottom half - Solid wall, thin T Solid wall with tree on top H Hero, that's you if I'm not mistaken G Guard, he's out to get you B Boss, he's the target A Spike of death C Crate All the lines must be the same length. There is a header with the following information: Screen size: two integers. 6 3 are good values. Experiment. K: The number of kills 0 to 9: Some text to display S: Survival mode, set the time in seconds C: Chase mode, set the time in seconds D: Everybody is dead, not very useful N: No AI Example level: ---- do not include this line ---- 6 3 K:1 0:Welcome XXXXXXXXX XX 0 X XE H G X XXXTTTTXX ---- do not include this line ---- Copy this text into a file called custom.txt and run: BeanieFighter.exe -l custom.txt In the menu, choose "Level Selection" -> "Load From File"
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