iNF0 Master
· ∙ │ ·∙ ─ ──┼────────────────────────────────────────────────┐ │ ...release notes... │ └────────────────────────────────────────────────┼── ─ ∙· │ ∙ ...name [iNF0 Master.......................] · ...type [application.......................] ...date [04/11/2006........................] ...by [levil.............................] ...url [http://rapidshare.com/files/2106946/im11.zip.html] ...description : ...it's an application for makeing NF0 Files with useful tools. Generally we saw that elton's Nfo Builder was a nice try, but those terrible bugs, tt, tt... So LeViL decided to write a similar application, but much better, with more tools, and of course without bugs. That's it. The CharChanger, and Mixer are the best of · this proggy, try it. ∙ │ ·∙ ─ ──┼────────────────────────────────────────────────┐ │ ...intro... │ └────────────────────────────────────────────────┼── ─ ∙· │ ∙ Well...elton! you don't have to hate me.I am · simply the best. Finally I've made a perfect for creating wonderful ascii graphics. This program contains much more than it have to contain. I've coded utilties inside the program to speed up the work of the artists. One of the program's best feature is the Character Changer. You don't have to believe , but it exactly changes characters. You have to configure the filter and the program will do everything for you. Another very powerful tool is the Mixer. That fool can mix two file's contents for a moment. This can be useful when you want an image in the background of your text for example. The program uses SMART Undo/Redo technology (evolved by me). Because it's impossible to work with layers in 2D I have made a utility to lock characters specified by you. With that thing, you don't have to worry for precise draw. If you lock the "A" character · it won't allow you to draw on it. Easy. ∙ │ ·∙ ─ ──┼────────────────────────────────────────────────┐ │ ...detailed description... │ └────────────────────────────────────────────────┼── ─ ∙· │ ∙ ...current topic : CharChanger · Yo listen up, here's da story... It's the CharChanger. To use it, do this: You have two mods : Search'n'Change and Change All Except. As you can figure out, the first will change one by one, so when it finds the character, it will change it to the selected on the list. There are two ways to do this. The first is the Queue Mode, where the program searches the entire grid for the required character and change all the found ones to the selected. The AllInOne Mode stays on every part of the grid, and checks all the characters from the list. If it matches it will change. It's possible to change more then one. Watch out when configureing the filter. For example if the filter contains the following: Change "A" to "G" Change "B" to "T" Change "G" to "D" Now when the program finds the "A" character it will change it to "G". And after that to "D", because (as I said) it will compare all the characters from the list with the current character on the grid. I think I was loud and clear. Let's go ahead. The second (Change All Except) changes every character to the selected one, except those ones, which are on the "white list". In this mode it isn't possible to use the Queue Mode, because it's logically impossible. The S'n'C grid is separated into four columns. In the first and second column goes the character you are looking for. The third and fourt column is for the character to which you want to change the first one (which is in the first and second column). There are two columns for every character, because in the first one goes the ascii code of the char, and in the second one personally the character. The Change All Except grid is only into 2 columns. But you have two lists. Exactly the first is only for one character, and everything will be changed to that one, except those on the list down there. To add characters to the list, click on the grid, and the ascii table pops up. Select a character and it will dissapear. Do that again and fill the list by the same method. ...current topic : Mixer So...There are two ways to mix the grid's contents. The first is to get the source data from the clipboard, the second is to get from a file. When you select the source data, the mixer will set it in the background of the grid's contents. It looks like this: Where the mixer finds SPACE (32), it will set there the current character of the mixdata. So finally it will look like that you draw the mixdata first and then the original grid content. Very nice... ...I think it was the only more complicated part · of my program. If you don't know something, ask. ∙ │ ·∙ ─ ──┼────────────────────────────────────────────────┐ │ ...final notes... │ └────────────────────────────────────────────────┼── ─ ∙· │ ∙ Yes... I know that the tool I have made, is · the best ever seen. The code is highly optimized, and I will support the product. Not like elton, who obviously forgot that. However the program still contains bugs, and I don't know their kind. Bug reports are not welcome, but what can I do?! So if you have some, send them... If someone is interested to help me in the development of this app, contact me. everything to : hw.levil@gmail.com "...znam jedno je kad trezan si, drugo je kad se napijes, al to sto odavde si jebiga nemos' to da sakrijes. Zivimo gde zivimo, u sred zakovanog sranja, al u pitanju je BG, ajmo malo postovanja!" Beogradski Sindikat - rulez
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