Gravity Angels by Anti-Cog Studios
GRAVITY ANGELS ************** Developed by Anti-Cog Studios ⌐ 2006 Anti-Cog Studios. DESCRIPTION *********** Gravity Angels is an explosive, fast paced, 3D Space Shooter where the player pilots one of 6 unique spacecraft and uses 7 types of weaponry to wage war with enemy bots or other humans to try and gain control of the Astral Gate; possibly the most powerful force in the Galaxy! TYPE **** Game CONTACT INFORMATION ******************* Scott Leaman - sleaman@post.qantm.com.au - 0417 192 114 Stephen Berg - sberg@post.qantm.com.au - 0418 736 072 GAME SPECIFICATIONS ******************* Minimum requirements: ò800mhz AMD CPU òGeForce 3 Graphics card ò256mb RAM Recommended requirements: ò1.2ghz AMD CPU òGeForce 4 Graphics card ò512mb RAM CREDITS: ******** Lead Programmers: - Scott Leaman - Stephen Berg Additional Programming: - John Adamson Character Design by: - Daniel Hayes 3D artists: - Garth Vidler - Andrew Hannam - Toby Nutting 2D Artist: - Liz Ballantyne Additional 2D art: - Avon Dalitz - Toby Nutting - Stephen Berg - Daniel Hayes Audio: - Avon Dalitz Tools Programmer: - Ben Miller Special Thanks to: - The makers of OGRE, FMOD, RAKnet and LUA - Greg Quincey - Micheal Swan - Dale Freya
[ back to the prod ]