Lepus Minor by Funny Curly Cat Code Factory
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added on the 2019-03-10 17:39:05 by muffintrap |
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comments
Ok, got it working after a bit of disassembly by changing the settings.cfg to:
Otherwise cute stuff but the music is way ahead of the visuals qualitywise.
Code:
light_server_enabled: 0
light_server_ip: 127.0.0.1
light_server_host_name: localhost
Otherwise cute stuff but the music is way ahead of the visuals qualitywise.
it looks N1CE.....
https://youtu.be/R061sVzdGsY
https://youtu.be/R061sVzdGsY
awesome group name! I was wondering during compo entries what FCCCF meant :D
the use of hall lighting was really subtle but nicely done. coherence and syncing could maybe be improved a bit. overall well done!
the use of hall lighting was really subtle but nicely done. coherence and syncing could maybe be improved a bit. overall well done!
one of my favorites in the compo, top 3 for sure, i hope you make more. demo conceptually and content wise is really good.
I guess I should elaborate because the more I watch the more I feel it does things well, bless its heart, but it's also an almost enumerable list of easy-to-fix of problems, like the heavy Z-fighting/inaccuracy of the terrain over the water, or the linear sampled textures, or the linear interpolated camera, or the system font on the book(? monolith? thing?)...
And yet, it's paced well, it executes a relatively "high concept" idea well, the shots are mostly well done, and it has a personality to it. So yeah I think ultimately I'll afford it a thumb.
And yet, it's paced well, it executes a relatively "high concept" idea well, the shots are mostly well done, and it has a personality to it. So yeah I think ultimately I'll afford it a thumb.
does not look bad. the tune is really nice + relaxing
and
and
Quote:
it has a personality to it
motivational thumb, the song was a bit Richard Clayderman, the font was generic and the 3d was a bit too crude but as others said, it had a personality and a solid mood over-all.
Everything fits into the theme well, nice atmosphere, and I could thumb up that bunny part alone. Well done, waiting to see what you do next! :)
Code:
$ mono FCCCF_-_Lepus_Minor.exe
++++ OpenTK initialized. OpenGL version: 4.3 (Core Profile) Mesa 18.3.4+++ time :0s.
++++ Asset manager is created+++ time :0s.
++++ Assets have been loaded+++ time :0s.
++++ Config file have been loaded+++ time :0s.
++++ Initializing audio system+++ time :0s.
++++ Audio has been initialized+++ time :0s.
Error: Caught exception when creating Demo instance winmm.dll
++++ OnLoad complete+++ time :0s.
++++ Error detected, program has stopped. ESC to Exit+++ time :0s.
Unhandled Exception:
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <6b3a0cb1f7fc49a2be2a2731aaf0d887>:0
at MuffinSpace.NAudioSystem.StopAudio (MuffinSpace.Audio audioFile) [0x00000] in <812431f5d3ca47b1a49362194a2053f1>:0
at MuffinSpace.BunnyDemo.Stop () [0x0000d] in <812431f5d3ca47b1a49362194a2053f1>:0
at MuffinSpace.MainWindow.OnUpdateFrame (OpenTK.FrameEventArgs e) [0x00033] in <812431f5d3ca47b1a49362194a2053f1>:0
at OpenTK.GameWindow.OnUpdateFrameInternal (OpenTK.FrameEventArgs e) [0x00010] in <c918acb2cd874abbbdeb12704c1a774f>:0
at OpenTK.GameWindow.RaiseUpdateFrame (System.Double elapsed, System.Double& timestamp) [0x0000c] in <c918acb2cd874abbbdeb12704c1a774f>:0
at OpenTK.GameWindow.DispatchUpdateAndRenderFrame (System.Object sender, System.EventArgs e) [0x00031] in <c918acb2cd874abbbdeb12704c1a774f>:0
at OpenTK.GameWindow.Run (System.Double updates_per_second, System.Double frames_per_second) [0x000c6] in <c918acb2cd874abbbdeb12704c1a774f>:0
at OpenTK.GameWindow.Run (System.Double updateRate) [0x00000] in <c918acb2cd874abbbdeb12704c1a774f>:0
at MuffinSpace.Program.Main (System.String[] args) [0x00005] in <812431f5d3ca47b1a49362194a2053f1>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <6b3a0cb1f7fc49a2be2a2731aaf0d887>:0
at MuffinSpace.NAudioSystem.StopAudio (MuffinSpace.Audio audioFile) [0x00000] in <812431f5d3ca47b1a49362194a2053f1>:0
at MuffinSpace.BunnyDemo.Stop () [0x0000d] in <812431f5d3ca47b1a49362194a2053f1>:0
at MuffinSpace.MainWindow.OnUpdateFrame (OpenTK.FrameEventArgs e) [0x00033] in <812431f5d3ca47b1a49362194a2053f1>:0
at OpenTK.GameWindow.OnUpdateFrameInternal (OpenTK.FrameEventArgs e) [0x00010] in <c918acb2cd874abbbdeb12704c1a774f>:0
at OpenTK.GameWindow.RaiseUpdateFrame (System.Double elapsed, System.Double& timestamp) [0x0000c] in <c918acb2cd874abbbdeb12704c1a774f>:0
at OpenTK.GameWindow.DispatchUpdateAndRenderFrame (System.Object sender, System.EventArgs e) [0x00031] in <c918acb2cd874abbbdeb12704c1a774f>:0
at OpenTK.GameWindow.Run (System.Double updates_per_second, System.Double frames_per_second) [0x000c6] in <c918acb2cd874abbbdeb12704c1a774f>:0
at OpenTK.GameWindow.Run (System.Double updateRate) [0x00000] in <c918acb2cd874abbbdeb12704c1a774f>:0
at MuffinSpace.Program.Main (System.String[] args) [0x00005] in <812431f5d3ca47b1a49362194a2053f1>:0
Not exactly a Linux prod if it needs winmm.dll :P (Works in wine, but that still doesn't make it a Linux prod...)
But yeah, nice atmosphere, and it ran reasonably well on my old laptop.
nice style!
ok
very nice
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !
++++ OpenTK initialized. OpenGL version: 4.6.13547 Compatibility Profile Context 25.20.15017.1010+++ time :0s. ++++ Asset manager is created+++ time :0s. ++++ Assets have been loaded+++ time :0s. ++++ Config file have been loaded+++ time :0s. ++++ Initializing audio system+++ time :0s. ++++ Audio has been initialized+++ time :0s. Error: Caught exception when creating Demo instance Nincs ilyen ismert állomás ++++ OnLoad complete+++ time :2s. ++++ Error detected, program has stopped. ESC to Exit+++ time :0s. Nem kezelt kivétel: System.ArgumentOutOfRangeException: Az index az engedélyezett tartományon kívül esett. Az index nem lehet negatív, és kisebbnek kell lennie a gyűjtemény méreténél. Paraméter neve: index a következő helyen: System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) a következő helyen: MuffinSpace.SystemAudio.StopAudio(Audio audioFile) a következő helyen: MuffinSpace.BunnyDemo.Stop() a következő helyen: MuffinSpace.MainWindow.OnUpdateFrame(FrameEventArgs e) a következő helyen: OpenTK.GameWindow.RaiseUpdateFrame(Double elapsed, Double& timestamp) a következő helyen: OpenTK.GameWindow.DispatchUpdateAndRenderFrame(Object sender, EventArgs e) a következő helyen: OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) a következő helyen: MuffinSpace.Program.Main(String[] args)