Scanline by Steven K | ||||||||
---|---|---|---|---|---|---|---|---|
![]() |
|
|||||||
|
popularity : 52% |
|||||||
alltime top: #28272 |
|
|||||||
|
||||||||
added on the 2019-01-28 22:37:29 by Rudi / SSR ![]() |
popularity helper
comments
https://youtu.be/zhVHfhxDD-I
added on the 2019-01-28 22:37:55 by Rudi / SSR 

liked the 3d parts even if they are slow. i think coders on modern platforms should slow down their cubes as a design decision. surprisingly i also liked the slow pace of the demo, was wandering how long you'll keep the last effect on screen?
Pretty solid debut! Some minor nitpicks: Dot tunnel should have had it's colors the other way around, and text could've been placed a bit more elegantly at times (like in the screenshot, why not move the K one block inwards?)
Wow.. Good one! Very nice 3D engine! :)
All the goodness of 90s C64 demos without acceptable framerates in most parts.
The filled/dithered vectors were super cool though, and definitely a very acceptable firstie ^^
The filled/dithered vectors were super cool though, and definitely a very acceptable firstie ^^
i really liked it, even though it was slow paced indeed.
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !