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popularity : 60% |
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alltime top: #6829 |
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added on the 2016-11-15 23:43:45 by Blast! |
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comments
Nice presentation, shame about the bugs.
rulez added on the 2016-11-15 23:53:49 by spkr
superb!!!
spkr, youtube isn't from real hardware. unfortunately Hatari still doesn't properly emulate the BLiTTER and cpu interaction
Pretty cool show!
For some reason it locks up with black screen on my STE with Swedish 1.62 TOS.
And if I try to run the demo in Hatari with that ROM configured I get some kind of "bus error", so it really seems like the demo isn't compatible with that ROM.
I can get it to run it in Hatari by choosing for example a 2.06 ROM instead.
And if I try to run the demo in Hatari with that ROM configured I get some kind of "bus error", so it really seems like the demo isn't compatible with that ROM.
I can get it to run it in Hatari by choosing for example a 2.06 ROM instead.
Cyprian, the lower border does not stay open on the real hardware and the polygon drawing does the occaisional wordfilling outside the polygon. It occurred on the bigscreen and on my hardware as well.
very nice demo!
Sdw BTOS works ok under Hatari/STE/1.06/4MB. The demo needs at least 2MB of RAM.
spkr, ok lower border will be corrected. Regarding polygons issue, I have no idea, will ask Wachu.
spkr, ok lower border will be corrected. Regarding polygons issue, I have no idea, will ask Wachu.
I don't care about the little polygon filler bug. But I can't stand the fact that you spoiled the mirror illusion when you decided to forget about the upside down flip of the vertical axis.
You should fix it! Mirrors always invert the images!
You should fix it! Mirrors always invert the images!
The music is too happy. Proper oldskool music is in a minor key.
Love it! Flat shaded ploys are the new black ;)
And chip sound plus digi drums I always adore :)
Ps. As it's an STE why not real mirror? Via blitter or via timer b setting line address?
And chip sound plus digi drums I always adore :)
Ps. As it's an STE why not real mirror? Via blitter or via timer b setting line address?
Oldschool is not STe 2MB to me ;-)
As mentionned there are lots of glitch, not only on small polys and sometimes it goes really slow. Sad for the mirror but I believe it's easy to fix.
As mentionned there are lots of glitch, not only on small polys and sometimes it goes really slow. Sad for the mirror but I believe it's easy to fix.
So,
in spite of
(which isn't quite nice but plainly looks just all wrong), you wouldn't hesitate to selfvote for your prod. So let me just even that out.
(I feel a bit sorry though, as the rest of the demo is neatly designed.)
in spite of
Quote:
decided to switch on quite nice pseudo-mirror
(which isn't quite nice but plainly looks just all wrong), you wouldn't hesitate to selfvote for your prod. So let me just even that out.
(I feel a bit sorry though, as the rest of the demo is neatly designed.)
Not in this revolution and revelation. General ST demo competition was weak this year. Intro powered by DKD imho was better than all ST demos ;)
poliisi pamputtaa alapeukulla uaa alapeukulla
■
Mirror part prevents me from thumbing this up, it just looks plain bad and made me tihink "space cut please, spaaaaaceee cut" the whole time. Nice demo other.
+wise. :D
What others say, mirrors and placing whole demo on almost one routine doesn't cut it. Piggdy for the nice speed of some parts.
Another awesome one :)
Come on, it's not a mirror effect, it's clearly some kind of an optical lense.
Sweet design & cool music =)
Not bad! Like it, but the incorrect mirroring is annoying...
Nice polygon routine (even it's buggy sometimes)
who said it is a mirror?
Smooth 3D and Nice innovative code! Gfx and digidrum msx are cool! :)
Nice! :-D
.........
Tune + style
looks nice!
Nice. "0 CPU time" mirror almost work for me with symmetric 3d objets, I would have withdrawn the graphics from the mirror. Great tune!
Very sweet production, thanks for keeping STe alive!
vectordemo st with some flaws
thumb for flow & style
thumb for flow & style
nice one... unforunately a bit buggy...
yes
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