knot by fsqrt [web]
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popularity : 54% |
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alltime top: #12521 |
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added on the 2012-02-13 19:17:39 by frag |
popularity helper
comments
twisted!
rulez added on the 2012-02-13 19:32:47 by sensenstahl
Hahaha oh yes :)
Cool.
comeon!
get a "fuck you!" already! ;)
now do it in 256b and add 3rd Dimension completely...a TorusKnot is a TorusKnot stays a TorusKnot. (add 3rdDimension to that object that is!)
get a "fuck you!" already! ;)
now do it in 256b and add 3rd Dimension completely...a TorusKnot is a TorusKnot stays a TorusKnot. (add 3rdDimension to that object that is!)
Sweet
128!!
awesome!
yes
looks great!
Nice! i think we had a XOR'd texturemap version of this a few years back, can't remember who by though and it was 256b.
is so darn slow in dosbox, but 128b effect itself deserves a thumb up.
@rudi: it's probably caused by your dosbox version or configuration. it works pretty fine here under dosbox 0.74.
Intrinsic: moebius?
Pirx: yeah that's the bunny.
yay, ESC support!
seriously though, nicely done :)
seriously though, nicely done :)
omg
Replacing
Code:
on line 57 with add di, ax
Code:
gives a pretty cool effect, although not as cool as the original.xor di, ax
Actually, and di, ax gives a cooler effect than xor
neat
yep.
knot bad ^^
nice
submit changes
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