Sierp
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added on the 2010-10-12 18:26:01 by ruelle |
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comments
ruelle (sounds like rrrola rulez), do you know 29 bytes version?
rulez added on the 2010-10-12 18:37:15 by Pirx
and all I have to say its pretty fly for a first try
ok
Cnaba
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eep, someone is using my shitty avatar :D
NICE sierpinski stuff, keep it up! <3
NICE sierpinski stuff, keep it up! <3
Ok, I don't want to thumb this down. But this was done before so many times... even on the C64 it's possible to code in far less than 64 Bytes http://pouet.net/prod.php?which=13112. You see the whole code in 25 Lines on the screenshot (beeing debugged in realtime) ;)
Thumbs up, even if those tinies are the same things over and over again.
Is that c64 code the only one required for that sierpinski? I see it uses a table that might have been generated somewhere else and also makes a jsr to some function to write a point.
Is that c64 code the only one required for that sierpinski? I see it uses a table that might have been generated somewhere else and also makes a jsr to some function to write a point.
@Optimouse You're correct, on the C64 it's difficult to set pixels directly, but on PC you don't have the problem. Using Tables is for speed, I guess it's possible <64 Bytes nevertheless. For example use Cursoblocks as Pixels ;)
Good try.
meh
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if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !