Mekanix by Booze Design & Instinct | ||||||||||||||
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popularity : 68% |
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alltime top: #938 |
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added on the 2010-10-03 18:14:04 by tomaes |
popularity helper
comments
rulez added on the 2010-10-03 18:15:37 by Luca/FIRE
the 2.5d voxels are nice!!!
nice rotator
This one has some of the most original and impressive effects I have ever seen in C64. I can't figure out how can that isometric rendering among with blobs or rotating torus be so fast. Then, great 3d dots, line vector in some gouraud shade edges formation (don't know how to say it, but uber original), amazing fullscreen smooth rotozoomers with even sprites in front and way more I might have forgotten. A lot of good stuff in this and many of these simply rule. Wow!
fuck, some effects which i planned to do!!! and the graphics is just insane.
superb gfx!
Booze, Design and Instinct. This demo has it all! ;)
awesome!!
Great effects and graphics.
Awesome
Excuse me while I go change my pants.
yes!
you didnt solve the cube >:(
Gargaj: Well, I guess SOMEONE had to say it XD
OOPS!!! Was there a blacj screen for a splt second????
Great demo, BD, some cool new ideas in it!!!
Great demo, BD, some cool new ideas in it!!!
Excellent graphics and great effects.
brilliance on all fronts!
'some
rulez
What Gargaj said. Plus the greetings made me trippy :D
Lovin' those 3D blocks!
Lovin' those 3D blocks!
Nice Voxelterrain! And you really didn't solve the cube. Come on you can do much better than Numen (Atari800XL)! ;)
some really impressive filled vectors going on!
Felt like Andropolis II ... which is great.
i REALLY liked this better than cats!
wow, very impressive isometric effects!
Cool stuff
Cool stuff, but the music was obviously taken from a song from Oceanlab (Sirens of the sea). Check this out: http://www.youtube.com/watch?v=uPxwwU2-t38
I like it nevertheless. ;-)
I like it nevertheless. ;-)
Very well done!
Excellent demo.
very good
There's some filler material that I could live without, but also very many great parts.
Great demo.
Looks like someone youtubed it http://www.youtube.com/watch?v=cTFsXAdWQgg
Looks like someone youtubed it http://www.youtube.com/watch?v=cTFsXAdWQgg
great!
coder pr0n all over the place
:)
one of the few prods for the c64 that are not only fun to watch when youre nostalgic over the machine but just plain rox.
slick!
Contains plenty of effects where i go "wonder how the fuck they did that?!" And that's what I really love about demos.
Ruled the compo -- great flow, killer effects, super graphics.
really love those isometric stuff, fantastic.
Superb prod and crazy ideas
Hyde has point.
More of this plz.
Some great effects in here.
Didn't really liked the demo as a whole thing, but some parts are great. Really loved the isometric effects.
Best demo of X2010!
Quote:
I can't figure out how can that isometric rendering among with blobs or rotating torus be so fast.
The answer is, of course: animation. Still rulez.
Wow! Extremely well designed and shows well-known effects in a very fresh way! I like it!
waaa!
superb!
Nice. Music was a bit meh.
nice effects....
Nice demo although the music was obviously taken from Oceanlab - Sirens of the sea. See here: http://www.youtube.com/watch?v=GFjPs_z7_wA
Cant spot the similarity. Althrough i'm not very well versed in Disco Trance like music...
yep! best demo of X10!
Nice code!
@paralax & exin
I made a comparison video of the two songs. They are very similar, i think.
I made a comparison video of the two songs. They are very similar, i think.
nice
excellent demo with improved and fresh effects.
doesn't turn me on - even though Arcane's beard does
I hate Booze Design. They always create new entries on my "Must try and do this, too" list. This time it's the Metaballs and the fucking great Fullscreen Zoomrotator.
Thumb, damn it!
Thumb, damn it!
Nice one, graphics and music are a bit meh though.
Wow!
Haha, condolences to "failright". :P
Haha, condolences to "failright". :P
@xeron: Fuck GEMA! Can't view your video here (YouTube says: This video is not available in your country). :-(
Uberkööl prod with a lot of "new" (or rather said "refreshed") effects!
For me, it deserves the first place.
For me, it deserves the first place.
Another BoozeDesign & Instinct excellent demo. Winner of X for me!
Should have won the compo...
Awesome graphics and effects!
PARALAX: What do you think of the music?
nothing groundbreaking but nice show for sure
Finally my fav. Andromeda gfx artist is back!! thumb!
Great effect and art direction. But no ending ???!!!
Should have won :)
Should have won :)
cool!
My fave demo in this compo, and the overall quality level was high! Congratulations! :)
rox!
this is getting ridiculous ! 3rd ? what awaits me in the first 2 prods then ?
the demo is really really excellent with nice design-choices and superb code ! gfx and music rock aswell ofcoz !
♥
PS: you didnt solve the dot-cube aswell ;) looks premature to me atleast !
also you could greet us aswell, lamers ;)
the demo is really really excellent with nice design-choices and superb code ! gfx and music rock aswell ofcoz !
♥
PS: you didnt solve the dot-cube aswell ;) looks premature to me atleast !
also you could greet us aswell, lamers ;)
Non-cammed video please. :)
Wow, love these fx.
And great graphics!
Also, cool sirens of the sea sid cover.
And great graphics!
Also, cool sirens of the sea sid cover.
The isometric thing can be quite possible for realtime if one gives enough thought about it while at first it seems impropable.
I was thinking about it and I think one way would be, unrolled codes for 3d blobs but only accounting for the thin surface in the front side. The volume is already 16*16*16 = 4096 which is not really much for realtime as it originally seemed, in 2d it would be like updating a 64*64 pixel effect. And with the unroll codes much less.
Yet one needs a second pass from the 3d volume to write the chars for isometric graphics which at first I thought could be similar to marching cubes algorithm but maybe simpler (4 front voxels, 2^4 cases or maybe less?). It would still be an overkill and I have to give some thought on the combinations. Yet maybe in the same blob unrolled codes, both the effect and isometric rendering are together and maybe it's even the unrolled code covering fully a 2d surface after the isometric projection. I think so. As for the torus, small blobs around a ring, maybe 16 of them rotating around the center, using the same blob unrolled code.
Sorry for this, I gave it much thought yesterday and from seemingly impossible, it transformed into fucking quite possible in my universe (I love it when a new demo gives us the paradigm shift :)
I gotta try this on CPC.
I was thinking about it and I think one way would be, unrolled codes for 3d blobs but only accounting for the thin surface in the front side. The volume is already 16*16*16 = 4096 which is not really much for realtime as it originally seemed, in 2d it would be like updating a 64*64 pixel effect. And with the unroll codes much less.
Yet one needs a second pass from the 3d volume to write the chars for isometric graphics which at first I thought could be similar to marching cubes algorithm but maybe simpler (4 front voxels, 2^4 cases or maybe less?). It would still be an overkill and I have to give some thought on the combinations. Yet maybe in the same blob unrolled codes, both the effect and isometric rendering are together and maybe it's even the unrolled code covering fully a 2d surface after the isometric projection. I think so. As for the torus, small blobs around a ring, maybe 16 of them rotating around the center, using the same blob unrolled code.
Sorry for this, I gave it much thought yesterday and from seemingly impossible, it transformed into fucking quite possible in my universe (I love it when a new demo gives us the paradigm shift :)
I gotta try this on CPC.
4096 is too much for this effect (3blobs=4096*3 additions, calculate the cycles...)
I've heard that the iso effects are animations :)
I've heard that the iso effects are animations :)
I think this was my favourite in the compo :)
Isometric stuff was great, also some awesome pixel art. Music was a bit thin, but still good.
Wowzers. Finally got around to seeing this, and as expected it rocks.
!
.
As always, great !
I really enjoyed this!
Great show!
Awesome soundtrack!
(iso) voxels, 3D metaballs, amazing cube thingy, good soundtrack, great gfx...
Great.
.
!!!!
Awesome C64 demo
Excellent graphics, great demo!
Excellent demo, the isometric metaballs look really great. And there are lots of other nice effects as well. I also like the rather laid back attitude ("Now I rule for a while"). :) Music started a bit meh but got better and better towards the end.
another video version!
http://www.youtube.com/watch?v=3gIUS_n1yUA
http://www.youtube.com/watch?v=3gIUS_n1yUA
what StingRay said.
+
great style. relaksing stuff
Great!!
Great visuals and so-so music. And you didn't solve even one single face of the cube! What a wasted opportunity... ;-)
Great.
gfx thumbs
Great stuff.
They didn't solve the cube puzzle but those excellent isometric voxels saved the day! :]
They didn't solve the cube puzzle but those excellent isometric voxels saved the day! :]
forgotten thumb
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