Supa by mrp
[nfo]
|
||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
||||||||||||||
|
popularity : 60% |
|||||||||||||
alltime top: #12595 |
|
|||||||||||||
|
||||||||||||||
added on the 2009-10-25 03:40:42 by mrp- |
popularity helper
comments
well, even for what was shown, the big screen was mostly too dark to really see anything. crappy video projector ruined quite a few entries at alt this year.
also, video would be nice from the supercomputer version if it's somehow possible to arrange that?
This is actually an improvement compared with your previews intros concerning the looks (more appealing even if dark colours, some slight try to have sort of textures instead of flat stuff, although there are buggy polygon problems, maybe you shouldn't just draw boxes one inside the other but create actual meshes), I like some of the scenes like the city, although what I ran in windows looked very unfinished so I will leave it piggy.
linux 64k intro \o/
- where music?
- textures unpack on the disk? This lame
- Scenes suck
Linux concedes nothing by creation possibilities 64kb-intro
- textures unpack on the disk? This lame
- Scenes suck
Linux concedes nothing by creation possibilities 64kb-intro
> Theres music.
I tested on two computers with Ubuntu 8.04, Ubuntu 9.04, SUSE 10.3, and music haven't heard
>Unpacked on the disk?
In directory where the executed intro-file, after start appears two graphic files and this files erase after the termination intro
>I think the scenes don't suck
Bugs with crossed polygons on the top part of tunnel, and disappearing (imho, problem with depth buffer) sides of cubes it is sux
I tested on two computers with Ubuntu 8.04, Ubuntu 9.04, SUSE 10.3, and music haven't heard
>Unpacked on the disk?
In directory where the executed intro-file, after start appears two graphic files and this files erase after the termination intro
>I think the scenes don't suck
Bugs with crossed polygons on the top part of tunnel, and disappearing (imho, problem with depth buffer) sides of cubes it is sux
>Yeah, generates the files. Very lame.
this stupid way, imho. For what? Generates textrures, writing in the file, and read this file in RAM, binding in video-RAM. Super optimized and smart ;)))
this stupid way, imho. For what? Generates textrures, writing in the file, and read this file in RAM, binding in video-RAM. Super optimized and smart ;)))
screenshot looks promising...
@BiTL
could be worse as they could use imageshack as temporary pictures storage
@BiTL
could be worse as they could use imageshack as temporary pictures storage
OMG the music sucks so bad that I could not finnish watching the thing. Even I could have done better music than this. (And that says alot :D)
Get someone to make the music for you next time. I bet if you had asked some musicians at the party, one would have given you some old mod or something.
If the music would have actually "been something" I would piggy this, or perhaps even Thumbed it up.
Get someone to make the music for you next time. I bet if you had asked some musicians at the party, one would have given you some old mod or something.
If the music would have actually "been something" I would piggy this, or perhaps even Thumbed it up.
Can someone contribute with a decent XM, so he can make a FINAL that is watchable.
In the windows version its just to replace the xm file with another one and the demo runs with it.
In the windows version its just to replace the xm file with another one and the demo runs with it.
This looks indeed much better than your previous stuff. Maybe you should look out for a musician in the future. Also I would have enjoyed it more with some faster camera twists and flights.
Felt like a collection of random 3d scenes and a crappy music.
what the fuck is wrong with you people
- the music was good. not brilliant, but it served the purpose and it was far from annoying. (unless there's a playerbug somewhere.)
- textures are good but there are some RGB seams at some places
- mesh generator seems okay but a shitload of Z-fighting - please fix that.
- Menger-sponge-thing scene dropped to several seconds per frame
- dont use the alpha value of your vertices to fade - all your objects become transparent during your fadeouts ;) just use a big black 2D quad ;)
- i loved the scene with the tiled floor
- no "real" direction but it's visible that it wanted to go to somewhere - which is a BIIIIG plus. i think the pace was very good and the execution was "sufficient".
apart from the visual glitches (which can be fixed with a little more attention to detail), i thought this was _good_.
- the music was good. not brilliant, but it served the purpose and it was far from annoying. (unless there's a playerbug somewhere.)
- textures are good but there are some RGB seams at some places
- mesh generator seems okay but a shitload of Z-fighting - please fix that.
- Menger-sponge-thing scene dropped to several seconds per frame
- dont use the alpha value of your vertices to fade - all your objects become transparent during your fadeouts ;) just use a big black 2D quad ;)
- i loved the scene with the tiled floor
- no "real" direction but it's visible that it wanted to go to somewhere - which is a BIIIIG plus. i think the pace was very good and the execution was "sufficient".
apart from the visual glitches (which can be fixed with a little more attention to detail), i thought this was _good_.
There are a lot of glitches/bugs (as Gargaj) mentioned but it does look good nevertheless. It is way too boring for me though.
We want more!
most scenes look good
the submarine feels out of place
overall the intro is very dark, maybe try to watch your intro with daylight ?
the submarine feels out of place
overall the intro is very dark, maybe try to watch your intro with daylight ?
what stingray said.
Respect for your work. Get a job at Cray and you can do more. :-)
Oh by the way, why in the god's name did you make a 64k intro for a machine that has 200 GIGABYTES of memory?
What Gargaj said. The music was good match for the dark atmosphere but it didn't sync well with the scenes. It felt like just unrelated soundtrack playing in the background (also had to run it through aoss to get any music at all). I can see the effort you put into it so thumb for that.
blah
ok
nice
Well, it succeeds at creating a "can't wait to see what the next scene will look like" feel, and that's sometimes enough for me. Deserves more attention indeed, I think!
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !
This is my supercomputer entry, and i made this in maybe three weeks. It is made on windows, then ported to linux and again to windows. And i found out that it lacked sync when it was runned on the cray, and it finally crashed in the middle during the presentation. Hopefully people got that, because the best parts are always in the end.
It might lack syncing if runned it on linux, I don't know. On my Ubuntu machine it works.
I will upload the windows port after I get this message done. It is the same intro, but the music file is seperate, because it just didn't want to cooperate.
Sad that the audience didn't see the other half of my intro.