Into the Pink by Plastic [web]
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popularity : 78% |
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alltime top: #130 |
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added on the 2008-08-27 12:56:53 by magic |
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comments
what's the matter with you people? - terrible framerate on the procedural growing stuff, and crash in the end - and I still absolutely love it! Creepy as hell in parts. Very upthumbable!
incredible visuals. crash on exit, but we can survive that!
i wish i could watch this in something other than a tiny little windowmode window. :) some of us are still stuck on 4:3 you know :)
---------------------------
We currently support only GeForce8 and newer.
We currently support only GeForce8 and newer.
awesome!!! but something is certainly wrong with your growth painter... everytime i see this, the performance drops to something near zero... GeForce 8800 GTS
"---------------------------
We currently support only GeForce8 and newer. "
same here, video or cap please, pleaaaaaazzzz
We currently support only GeForce8 and newer. "
same here, video or cap please, pleaaaaaazzzz
EPIC!
not so fun on my 8800 gts, but from what i saw i'd say it's a very very very elaborate 3d flyby, and nothing more.
now add a story please.
now add a story please.
paniq: whats with the recent story (or lack thereof) obsession? :) your demoblog reads like youre criticising literature, not demos.
which is even stranger seeing as your own productions arent exactly the height of narrative flow..
which is even stranger seeing as your own productions arent exactly the height of narrative flow..
3d flyby : here we go again....
well... this is the movie.
credits in the textfile please =)
and later it would be really great to see a 'making of' materials for this piece of art.
credits in the textfile please =)
and later it would be really great to see a 'making of' materials for this piece of art.
The BEST polish prods! Poland Rulz! :]
(and sorry my engrish, i'm still under impression)
Creepy. Good visuals & music, except for the noise at the end. The code seems good but not too interesting. I'd like to see more effects I guess :)
It crawled a bit on my 8800gts, especially the baby scene which went to 2fps.
I guess there actually is a story, but I didn't get it. Not that I care much about stories in demos either...
It crawled a bit on my 8800gts, especially the baby scene which went to 2fps.
I guess there actually is a story, but I didn't get it. Not that I care much about stories in demos either...
Extremely high quality visuals, but it saddens me that they don't run very well on my 8800gts either :(
video video video, the screenshot looks very promising.
Awesome, big kudos!
<lame joke>this demo has a lot of bugs!</lame joke>
the shaders really punish my 8600 but the 3d is great and a typical plastic show :)
the shaders really punish my 8600 but the 3d is great and a typical plastic show :)
video plz i am so excited about this one :D
Oh hell yes.
Supremely beautiful. I love it!
rest? what rest, peggy sue 2 is waiting for you two :-)
Mindblowing and I really like the way it doesn't really appear "demoish" at all, but has its own creepy style.
Stunning!
absolutely beautiful shading and lighting
8800GT, SD, no AA, and I count the framerate as SPF instead of SFP as soon as the pink logo start to have the trees (?) growing into it.
worked pretty fast, without problems on my 880gts :)
also i love plastic
also i love plastic
8800gts that is
mindblowing! POLSKA!
Powalające.
really nice
make babies and 'rest' will be forced down :p
THE cinematic demo #1. Might be the most epic production I have seen so far... The visuals are great och the music is even better and it really helps building up the eerie mood. It rules.
Impressive
Quote:
video video video, the screenshot looks very promising.
the objects were pretty amazing, the animations aswell!
i dont recall the muzax too exactly by now ..
thumb in advance!
coz im pretty sure micksam7 will upload an acceptable vidcap of diz, soon :)
i dont recall the muzax too exactly by now ..
thumb in advance!
coz im pretty sure micksam7 will upload an acceptable vidcap of diz, soon :)
very nice.. now we want more!!
3d flyby, but a lot creepier than usual :-)
this didn't grab me much i'm afraid, ofcourse it's worthy of a solid thumb it's all very nice with some awesome content, i just didnt get much impact from it like the rest of you, even with the wonderful orchestral music, which is lovely btw :) great job in 8 weeks though :)
whoa
Including awesome caterpillars inside!
Nice and confortable sewers with good neighbours!
The music is fantastic, by the way!
Nice and confortable sewers with good neighbours!
The music is fantastic, by the way!
very impressive!
the best demo
Awesome.
Wow! These insects are as real as creepy!
You.. you nvidia sellouts! waiting for ATI version.
euhm crashes right after config screen ;/
gf9800gtx/xp... any idea?
btw.. will linger in shadows be out on the PSN today? :)
gf9800gtx/xp... any idea?
btw.. will linger in shadows be out on the PSN today? :)
Impressive! Can't wait to try this on my own rig...but I fear for the worst :-)
I actually liked this a tiny bit more than the winning demo from A&O, but that's a matter of personal taste...
I actually liked this a tiny bit more than the winning demo from A&O, but that's a matter of personal taste...
Absolutely great visuals and music, but that's not enough for a thumb up.
Its cool to see how the tunnel effects evolve over time. From planin pixel, texture, movement, to this. eventhou I liked the water tunnel in stargazer more.
Nice visuals and cinematic feeling (mostly due to the music)
really nice prod.... impressive 3d engine and visual. must be win
Second for me too, but nice nonetheless.
- geometry-shader parts work better on gtx260 than 8800GT ;) - plastic (.pl) are the new futuremark :p
Great 3D quality, not my type of demo, but with so many toruses i just simply have to thumb it up :)
This demo repeats two most evil things from fr-08: bugs and grey textures.
I really hope you won't rest too long, Bonzaj!
framerate kills the pleasure :/ (8600 GT)
The tunnel with the insects made me shit bricks.
And as Homer would say nearing the end: Mmmmm doghnuts..
And as Homer would say nearing the end: Mmmmm doghnuts..
This is my personal fave from the competition, with its powerful epic feel, large scale effects, gripping direction and an immersive atmosphere. It's everything I want in a demo!
I also have to give particular respect to Rork and Xenusion. The textures here were outstanding and, in my opinion, the visual quality was well beyond the average scene standard.
I also have to give particular respect to Rork and Xenusion. The textures here were outstanding and, in my opinion, the visual quality was well beyond the average scene standard.
This is seriously not in league with the demoscene anymore :)
what have you done.. thats quite awesome, i'm not exactly in love with insects, not nearly, but that demonstration is some peak i didnt expect after seeing the more or less not to the end constructed/polished winner demo. keep on making these masterpieces even if it take years and the impact isnt as much as you expected. Your group+demos are on another level.
best demo in the compo
Awesome (amount of gfx content), the DoF is lovely!
Jesus fuckin' Christ this kicked ass.
Good demo. Someone should change the screenshot.
Should have won, yeah. Somehow it looks unfinished, the kickass soundtrack drives the demo and makes it look like something awesome will happen. Needs more pink. I have cockroaches at home, so I can't thumb it down.
Should have won, yeah. Somehow it looks unfinished, the kickass soundtrack drives the demo and makes it look like something awesome will happen. Needs more pink. I have cockroaches at home, so I can't thumb it down.
breathless
very good of course, but
1) these plastik demos look quite the same, and sound _exactly_ the same
2) apparently needs a video card factory with a power plant to run (next time try to code for gma950, for a change)
3) i can imagine more entertaining demos
thus, no thumb
1) these plastik demos look quite the same, and sound _exactly_ the same
2) apparently needs a video card factory with a power plant to run (next time try to code for gma950, for a change)
3) i can imagine more entertaining demos
thus, no thumb
What blala said (1&3) - 3d flyby with ridiculously dramatic music.
doesn´t work on my ATI so i just could watch the video
I have to say that the hardware requirements are too high for what is showen so just a piggie.
I have to say that the hardware requirements are too high for what is showen so just a piggie.
not that entertaining, but still worth a thumb up...
visually absolutely (!!!) bewitching but soulless
definitely the best plastic demo so far. i'm not really in love with the end result but that's just because it doesn't cater to my tastes. hooray for effort, have fun with your well-deserved break, and take this thumb as a token of my appreciation.
Had the chance now to test it on my computer and to my surprise it was running considerably well (on "SD" nonetheless) on my one and a half year old mid-prize rig (XPsp2, 8600 GTS, 2 gig ram). Most of the time it was around 20 fps, the last scene around 10fps - so it was quite comparable to what was shown on the big screen. Minus the HD :-)
So thanks a lot for the SD-option - watching this realtime at home made my day!
So thanks a lot for the SD-option - watching this realtime at home made my day!
one thumb into the pink.
Looks awesome but i prefer more demoish (quite odd to say that when this _is_ a demo, but anyway) stuff usually. Music is quite pro but tonight i'm tired of orchestral stuff, maybe i like it better some other day.
Still thumb up of course for the effort.
Still thumb up of course for the effort.
Scary :)
The procedural growing black texture definately kills the framerate on my 8800 GTS, but other than that, this is really awesome, especially the part down the drain - amazing! ROOOLZ!
only Geforce 8 and newer why ?
Awesome.
ok, it gets horrible slow when my secondary display is enabled.
try disabling it....
try disabling it....
Trademark Plastic stuff again, but it's just too damn beautiful to resist. :)
Well I like it when groups have their signature in the demos they make. Like ASD used to have and plastic still do. So the dramatic music is just like I am hoping for when watching a plastic demo :)
I don't get the plot and I don't like the music. Visually well conceived, no doubt
Damn nice video - really looking forward to the realtime version when the gforce check can be removed...
brilliant stuff! i love the falling down in slow motion part. beautiful (in a creepy way). the glossy baby in the end kind of ruins the overall impression. still ace stuff though.
perfect use of 3d techniques. the music works well. if they supposedly do orchestral a lot, so what, other groups do techno, breaks, or d&b a lot. i think that those who deem this mediocre are just setting their expectations higher than "linger in shadows". patiently awaiting final version which will hopefully support radeon as well.
linger in sewers
super cool and really really impressive demo!
best executed ssao i have seen so far. beautifull sequence of scenes, and a plus for not attempting to put a story on it but just pure beauty (demos are not movies). it all linkns together to me, perhaps is the music? i have to agree though that the mzk is very similar to fainal audition and lis.
bonzaj, should you have replaced the torii with cubes you would have won. what a crazy world this of demoscene :( and i'm sorry for not have voted. shit.
best executed ssao i have seen so far. beautifull sequence of scenes, and a plus for not attempting to put a story on it but just pure beauty (demos are not movies). it all linkns together to me, perhaps is the music? i have to agree though that the mzk is very similar to fainal audition and lis.
bonzaj, should you have replaced the torii with cubes you would have won. what a crazy world this of demoscene :( and i'm sorry for not have voted. shit.
bugs and rats! rulez! much better than cubes! :)
Thumb up for technical merit and all the hard work that went into this.
The demo itself did not do much for me. Music on the verge of utter pretentiousness, the the demo itself is a mixture of the well known plastic kitsch style and something which appears slightly plagiaristic to me. In my opininion the worst plastic demo ever.
The demo itself did not do much for me. Music on the verge of utter pretentiousness, the the demo itself is a mixture of the well known plastic kitsch style and something which appears slightly plagiaristic to me. In my opininion the worst plastic demo ever.
trippy, creative, technically astounding!
i hope you guys continue, i have that feeling that there's a lot more overwhealming stuff to come!
i hope you guys continue, i have that feeling that there's a lot more overwhealming stuff to come!
that demo did crush on my pc...
watched the video.
awesome prods!
code, trax, model, texture are professional quality.
camera work are great.
anyway it get my thumb.
watched the video.
awesome prods!
code, trax, model, texture are professional quality.
camera work are great.
anyway it get my thumb.
Another great tune form BLZ! Overall big thumb up!
Great demo! Now if you'd get somebody with an actual concept it'd be something i could remember in a year.
ok but a bit of a step back from that demo that starts with linger and ends with shadows
bloody hell whoa!
Better than sliced bread!
Superb spit and polish look!
wow
nice one, lug00ber... polish look :)
And one in the stink! :haw:
Very nice work but a bit too dark to actually properly see. But maybe my monitor is just dark :)
The music is bombastically bordering on cheesiness, but all in all very sound.
Very nice work but a bit too dark to actually properly see. But maybe my monitor is just dark :)
The music is bombastically bordering on cheesiness, but all in all very sound.
AMIGA RULEZ !!
oh sorry, wrong decade :P
oh sorry, wrong decade :P
Most parts have precalculated/animated movie quality. That's really impressive.
i am impressed. obviously linger in shadows didn't break you guys. you seem to have more power than ever. what you put out here is way beyond anything i expected after that marathon..
The demoscene is over, thank you very much.
looks really nice... but somehow it doesn't gave me the demofeeling i normally prefer...
for sure great looking but more a movie than a demo...
anyway thumbs up ;)
for sure great looking but more a movie than a demo...
anyway thumbs up ;)
Quite nice, but felt more like an animation than a demo.
fucking excellent!
This looks like an elaborate remix of a cocoon demo and I'm afraid I'm not really into it.
Lovely one
Stunning!
Simply beautiful. More like short movie than a demo. :)
What a beauty.
To me, this is not the usual Plastic style I expected. I like the other demos they are well known for (incl. LiS) way more. But the music was epic as always, the visuals were cool, most parts were awesomly executed. The only thing that pissed me of was the credits/endpart.... This is not a trailer for movies like "Seven", you know, this is a Plastic demo. For me, it would have been much more impressive to end the demo with a creditpart more calm.
at first, it looked like the thing plastic did on the ps3. looks like they took some cues from ASD on coherency (compare with final audition). didn't see much pink....
~20 fps on a gtx280, fullhd, 0aa. any way to optimize?
also, credits need to be readable. dont put them on seizure mode, it ruins the fancy-ness.
~20 fps on a gtx280, fullhd, 0aa. any way to optimize?
also, credits need to be readable. dont put them on seizure mode, it ruins the fancy-ness.
Wow
sorry, I couldn't watch it till the end for I hate bugs, but it looks great :)
Looks good, but gets boring after the first time because the same happens again and again (which is the same problem most modern demos have)
The toruses saves it a bit though, dynamics :)
The toruses saves it a bit though, dynamics :)
Amazing visuals with an amazing soundtrack!! I love you blz :D
what virgill said. expect the love thingy ;)
Amazing attention to details. Creepy.
Plastic Fanboy Instant ThumbUp
w00t
i didn't like it
Nice!
bombastic soundtrack and fantastic visuals. not my favourite from plastic, but great, as expected
except from the bugs it's similar in design to Final Audition, but as usual from you guys this looks and sounds fantastic! Awesome work!
I don't like the part of million tori, because music seems to be inadequate and cliche.
Demo message could be much stronger and interesting, but! The story rises a lot of question: what happened to Mr. Squigly and Mr. Red Blood-drop ?
Why these "guys" are escaping into a void finally ?
Now more seriously - what we are really afraid of ? Bugs, complicated geometry, our biology ?
I think the conclusion should rather be: we are afraid of... tommorow (or something unusual). Would be much striking in my opinion.
In other words: I'm not satisfied!
Demo message could be much stronger and interesting, but! The story rises a lot of question: what happened to Mr. Squigly and Mr. Red Blood-drop ?
Why these "guys" are escaping into a void finally ?
Now more seriously - what we are really afraid of ? Bugs, complicated geometry, our biology ?
I think the conclusion should rather be: we are afraid of... tommorow (or something unusual). Would be much striking in my opinion.
In other words: I'm not satisfied!
Anyway, I'm still plastic member, so thumb up, just because of my nepotism - haha!
Pretty boring I think
Finally a plastic demo I can fully enjoy.
Kudos for atmosphere and rendering, top notch!
Kudos for atmosphere and rendering, top notch!
Nothing to say :)
Some of the scenes looked really really nice, but the last parts (torii and baby, mainly) didn't fit there, imho.
after running it with the debugcommand, i noticed why it crashed.. because i had forgotten to unpack the .pss file for some retarded reason ahum christ.
so heres my thumb. its friggin cool. i loved the bugs. the creepy atmosphere, the rendering. everything. should have won nvscene.
so heres my thumb. its friggin cool. i loved the bugs. the creepy atmosphere, the rendering. everything. should have won nvscene.
Nice worms and all but on the other hand this is so very traditional scene aesthetics and clichés that it's not really memorable.
Very impressive 3D artwork and excellent soundtrack.
igittigitt! (bis auf die flying donuts, die warn ok!)
Creepiest tunnel effect EVER.
amazing graphics... I would really like to know how you did that
wow....wow.. ööhmm wow... and that soundtrack..just wow.
Oh yeah!
This demo is cool. It builds up a great atmosphere and makes you keep guessing about the end.
I think that plastic have the best technology by far - now maybe they can use it in something more abstract. Maybe try a different music style next ?
I think that plastic have the best technology by far - now maybe they can use it in something more abstract. Maybe try a different music style next ?
Great!
Tastes are different, and yes i love Stargazer.
But this one should have won the compo.
Plastic sets a new mark here with this awesome rls.
But this one should have won the compo.
Plastic sets a new mark here with this awesome rls.
Great atmosphere in this one, just like Linger in Shadows. The music is awesome and everything is very detailed visually.
What were you thinking with the credits and greetings though? My eyes!
What were you thinking with the credits and greetings though? My eyes!
i can volunteer as a beta-tester for your scores wojtek :) i simply love your music.
I thought it was pretty impressive, but not so great as a demo at first. But having watched again with the lights off and the volume up, it's seriously good on all levels! Definitely one that should be watched in the right settings.
I smell cockroaches here!
some of these scenes look close to tv-production quality stuff.. That ligthing in the baby scene at the start and end? wtf!!
The music was really mega pro too. Fantastic!
I have to see it again
The music was really mega pro too. Fantastic!
I have to see it again
For super epicness I think it could work with slower camera movements. There is a bit too much technotiming in here.
I'd love some torchlight style look in the bug parts. Like if you were in an actualy sewer. I think you manage it in the first scene.. You go :"there is a face, but.. no.., what the hell is that crawling on the face??1 aiieiiee". Eerie stuff.
The bugs in the tunnel are perhaps too visible to be really creepy and crawly.
Those caterpillar models are incredibly cool and I like those squiggly physics.
Now imagine if those toruses were flying evil bugs?
You didn't make this demo in 8 weeks! Liars!
I'd love some torchlight style look in the bug parts. Like if you were in an actualy sewer. I think you manage it in the first scene.. You go :"there is a face, but.. no.., what the hell is that crawling on the face??1 aiieiiee". Eerie stuff.
The bugs in the tunnel are perhaps too visible to be really creepy and crawly.
Those caterpillar models are incredibly cool and I like those squiggly physics.
Now imagine if those toruses were flying evil bugs?
You didn't make this demo in 8 weeks! Liars!
I love your donuts! And pretty much everything else in the demo.
...life in plastic, it's fantastic!
Fast-made magic. Somehow left me stunned although I don't like the ending. Visuals and the camera work are very pro. It's the most bugged demo in the scene, though ;).
What is the recomended gfx card? My friend has 8800 and dual core and lot's memory. He says it was too slow and so he deleted it. But last time I went to a netcafe and this was running fine? What did they had? GF9?
Total ownage!
wow!
too slow for me ( with a 8800GTS ), even if there's some great scene ( particulary the scene with the Donuts in HDRI ).
nice shaders, cool modelling, music kicks ass.
holy shit... has some really dramatic moments :D don't we all love bugs?
Excellent graphics
what can I said... WOW!
too many comments to read in order to find out if I was the only one who found this, in spite of being technically advanced, really boring after the promising start. I didn't feel connection between the pompous hollywood action movie music and visuals, other than they were synced. and what was this demo about, what was the connection between all that realistic imaginery?
I got the feeling that people are judging this demo nitpickingly by a different standard than any other demo...
every demo is judged with a different standard.
I also wonder why people wants to find connections between scenes in beautiful imagery based demos and they don't do the same on those that .. let's be polite now... have "ugly" rendering. Can't beauty not be codepr0n too or what?
i guess the trick is that some demos (like stargazer) dont even try to pretend to have a connection, while some demos have solid design but somehow they end up disjointed (like this or media error)
maybe it is the human content type that makes you expect a story? You expect a story when you see a baby, but not from a bunch of cubes. Then it is all abstract again. So if plastic did something without living characters, then stuff would be different.
iq: easy - when a demo, like this one, offers photo realistic rendering of real objects and movie-like music, then most people associate it with what it looks like - a short film, and thus the hunt for "meaning" and "story" begins.
Personally I would say that this demo has too much realism for my taste. I do like the last scene very much thanks to the colors and shinyness of the shader, but I would have appreciated less jumping around with the camera. My main problem with getting excited about this kind of demo is that I seldom think "how did they do that? Show me how!". Instead I think "this looks like a game, they probably read some CG papers". This might be a stupid and ignorant explanation, but at least it is an honest description of how I feel about it.
Taste aside, I have no problem in acknowledging the very high standard of code and graphics in general.
(Besides, rumours have it that you have an intimate relationship with the Maya API. If so, extra thumb for the pain it must have inflicted. :) )
Personally I would say that this demo has too much realism for my taste. I do like the last scene very much thanks to the colors and shinyness of the shader, but I would have appreciated less jumping around with the camera. My main problem with getting excited about this kind of demo is that I seldom think "how did they do that? Show me how!". Instead I think "this looks like a game, they probably read some CG papers". This might be a stupid and ignorant explanation, but at least it is an honest description of how I feel about it.
Taste aside, I have no problem in acknowledging the very high standard of code and graphics in general.
(Besides, rumours have it that you have an intimate relationship with the Maya API. If so, extra thumb for the pain it must have inflicted. :) )
my favourite Plastic demo :)~
both dark and luminous, a masterpiece! the crawling animals are amazing and the transitions so smooth!
now, what's the deal with such an explicitly sexual title ? is 'going down' such a creepy experience for bonzaj !? :P
both dark and luminous, a masterpiece! the crawling animals are amazing and the transitions so smooth!
now, what's the deal with such an explicitly sexual title ? is 'going down' such a creepy experience for bonzaj !? :P
the whole thing is full of bugs, for cryin' out loud! ... :)
Yet again an epic release.
The framerate on the GF 8400 was almost unbearable, though :|
I thought I had bought a new laptop this year o_O
Yet again an epic release.
The framerate on the GF 8400 was almost unbearable, though :|
I thought I had bought a new laptop this year o_O
What a strange flyby. Weak thumbs up for some brief glimpses of interesting visuals, and actually using the word "greetings" when sending out greetings :)
some scenes are impressive, sometimes i would wish some more movement of the objects though, thumb up specially for the music
The lyricism of the soundtrack feels so weird in combination with the utter lack of lyricism of the visuals. That's a strong disconnect I really have issue reconciling in the two latest plastic productions. It feels so weird too, to have abstract models and scenes rendered in a "realistic" manner, to a point where it's almost pornographic.
i am late....
Fanastic engine, great design - and a really fantastic soundtrack.
crouch unix screensaver rulez
and amazing soundtrack :-)
and amazing soundtrack :-)
state of the art visually, also very nice direction
this is massive.
but i dont get all the people complaining and nitpicking.
the most ridiculous piggie argument i read here was:
since thats the definition of a techical DEMOnstration in my eyes.
but i dont get all the people complaining and nitpicking.
the most ridiculous piggie argument i read here was:
Quote:
Quite nice, but felt more like an animation than a demo.
since thats the definition of a techical DEMOnstration in my eyes.
Awesome music and sync and 3D. I like donut-liquid =)
This is incredible o/ way better than stargazer in my opinion.
of course awesome, although plastic seems to be copying themselves pretty heavily!
Ok fuck! I haven't thumbed yet!
I still can hear our conversation on the way to SF. Although I love basically everything about this production, I can't get rid of a certain aftertaste: Somehow I know you could have done better, and maybe it's time to surprise people with a different style :) But I beg you: don't let it take another two years...
I still can hear our conversation on the way to SF. Although I love basically everything about this production, I can't get rid of a certain aftertaste: Somehow I know you could have done better, and maybe it's time to surprise people with a different style :) But I beg you: don't let it take another two years...
great !
So how is the final version without nvidia requirements coming along? about time according to the nfo ;)
..aaaand, any update on that? :)
Great job on the final, guys! Especially the last scene is running much faster now (and looking nicer) on my humble budget rig. And once again: this should have won! :-)
I think the version from NVscene actually "ran" (or rather creeped) on my system, the fixed version crashes after closing the dialog. ATI HD 2600 XT, Athlon XP 1900+ (i know it won't run fast, but you want bugreports :P)
no wait, now i remember - the party version didn't run either, the "low framrate thing" i remembered was actually the video! :))) i can't even watch HD videos on my computer, they hang every few seconds ._.
fantastic job on the final. noticeably smoother practically everywhere. and readable credits!
Now that I think about it, you guys took debris to a whole new level, got some ASD inspiration, and wrapped it up in your trademark eye candy and music.
Thanks for something that REALLY LOOKS NICE on my system. 10100 frames, full hd no AA, gtx 280, ~30+ fps
Now that I think about it, you guys took debris to a whole new level, got some ASD inspiration, and wrapped it up in your trademark eye candy and music.
Thanks for something that REALLY LOOKS NICE on my system. 10100 frames, full hd no AA, gtx 280, ~30+ fps
Im happy with my GeForce 7600 Go but this demo works bit too slow on it! Next time try to make it a bit faster for bit older cards i dont want to use videos!
Time for a delayed thumb now I can watch realtime - it's nice and smooth now on the HD4850. 10700 frames in full hd, Vista64 (somehow much faster than in WinXP), but I prefer the framerate of hdready mode, the quality difference is minimal.
I guess it's some of the highest quality realtime rendering I've seen so far.
I guess it's some of the highest quality realtime rendering I've seen so far.
Pretty nice render, but needs more ehm.. simplification and optimizations, i guess :)
and yeah.. teh drama!
and yeah.. teh drama!
uh, forgot thumb
Absolutely great !
Very heavy on the hardware, but looks amazing. Really nice dark mood.
aaaammmmmaaaaazzzziiiinnng!
Nice graphics and visuals overall but to be honest I found it really boring , and I can understand why it came second despite of its obvious qualities.
high end prod. and creepy
Nividia Please?
It would be nice to have a PS3 compatible avi video of the final version.
Plastic make sequel and call it Into the Stink
Good one, some tightening wouldn´t have hurt, though
Dont like the music, but everything else was damn great!
This one is for you bonzaj and for the rest of Plastic.. Keep up the Polish pride.. Looking forward to your next demoscene release!
I finally managed to encode the party version video with PAL DVD Mpeg-2 with no loss of picture or sound quality in fact it may have improved both.
I hope it's not just me but the demo is very dark at the start, right?
I hope it's not just me but the demo is very dark at the start, right?
Yes, demo is dark at the beginning, but you should still be able to make out the two scenes. If not, then you've screwed up your MPEG-2 encoding colorspace conversion! Enjoy!
If you kkapture Into The Pink with full quality full AA turned on, one of the scene doesn't render properly and all you see is the lightmap. Fun! So if the caterpillars falling down the shaft look red/orange/multicolor, back you settings down (or back off of the LSD).
If you kkapture Into The Pink with full quality full AA turned on, one of the scene doesn't render properly and all you see is the lightmap. Fun! So if the caterpillars falling down the shaft look red/orange/multicolor, back you settings down (or back off of the LSD).
>No we need to rest a little because for me and Kinga it was two years of constant work.
Two years well spent.
Two years well spent.
coup de coeur given !now! for the final :)
Buzka :)
Buzka :)
Very impressive!
So, is it or is it not being released for the PS3, the 'Look forward for our next release called "Into The Pink"' message in the hidden part of Linger was a little vague.
Don't get upset, I was only askin'
then you should have said 'Look forward for our next release "Into the Pink" for Windows'.
bonzaj: No, mr rounce is actually not making any sense at all. Why should you have specified that your next demo was for Windows? Why should anyone? A demoscene prod is a demoscene prod, no matter what platform it is for. You have nothing to apologize for :)
unfortunately the majority of PS3 owners have no idea what demoscene is, and clarifying what platform the next prod will released on would have saved them a lot of confusion.
As long as it's downloadable am I rite!
.
best of plastic so far, although it was a bit too dry for me.
great! i love music from here too)
Oh yeah.
<3
shame I can't see this in realtime, cap looks awesome
great graphic and shading. I like it more than "linger in shadows"
Congrats for the award. Excellent soundtrack Blz btw.
Amazing demo, truly a high-end engine on display here!
Now I just need to overclock my system a bit more to get a bit further up in the benchmark-list! :)
Now I just need to overclock my system a bit more to get a bit further up in the benchmark-list! :)
Whoah, this demo looks AMAZING!!!
I'm surprised I can run it this well, I got a pretty smooth framerate all the way (in HD ready mode... my monitor doesn't support full HD resolution... wouldn't run well anyway).
Thumbs up from me, no brainer! Great stuff!
I'm surprised I can run it this well, I got a pretty smooth framerate all the way (in HD ready mode... my monitor doesn't support full HD resolution... wouldn't run well anyway).
Thumbs up from me, no brainer! Great stuff!
Quote:
---------------------------
Into The Pink Info
---------------------------
We currently support only GeForce8 and newer.
Please visit our page http://www.plastic-demo.org for update.
---------------------------
OK
---------------------------
is there any way to override that detection to see what happens on my ATI?
...maybe not realizing there's a newer version.
"This video has been removed due to terms of use violation. - Youtube"
??????
??????
Zplex: Here's the final video: http://www.youtube.com/watch?v=0NS1NtKUv7M
So good it's unbelievable
I think the term "cinematic experience" is justified for this
Thanks for the graphics card rape! Thought I had it cracked with a GTX295 but this still gives it a workout :-)
EPIC!
EPIC!
Ugly and slow : FAIL.
Allright, the scene with the tunnel and rats is a humongous ripoff of the intro to Sweeney Todd, but, it's a high-quality ripoff, at least. :)
One more time: Plastic rulez!
Awesome atmosphere, great graphics, professional quality, epic music!
I really enjoy the Plastic style, and this is an impressive demo.
I really enjoy the Plastic style, and this is an impressive demo.
Very nice atmosphere and killer rendering :)
Once upon a time, coders would proudly show a Phong shaded torus. 10 or 15 years later, there's like a feeling of frustration released like a jet of steam with a cloud of toruses. :-)
Anyway, a great prod indeed, succeeding in its epic style, with a superb work on graphics, and playing interestingly with basic instincts.
Anyway, a great prod indeed, succeeding in its epic style, with a superb work on graphics, and playing interestingly with basic instincts.
wonderful
As usual, Plastic delivers brilliant music and unbelieveable graphics.
Dobre.
Demo as great as only Plastic could make!
Rich in graphics, unique style of music and overall design.
Plastic (.pl), simply!
Rich in graphics, unique style of music and overall design.
Plastic (.pl), simply!
I remember when one donut on the screen was impressive........
watched it about 100 times and no thumb?!
Eek. Creepy but totally nuts.
what pista said.
simply awesome.
really nice demo. some rendering scenes were scary realistic...
excellent demo!
yummy, but still heavy in 1080p here (480gtx)
massive
Woah 7 years and no thumb. One of my all time faves!
Well. I do not know what the authors were up to. Seems the idea was perhaps to shock. Or to disgust the ppl somekind.
The intro and the credits part were the best. Seriously.
Pig for the effort, I respect.
The intro and the credits part were the best. Seriously.
Pig for the effort, I respect.
Plastic's magnum opus imo.
Awesome...except that i hate cockroaches !
hello siggraph
rulez (...lots of hyperbolic adjectives about how awesome it is...)
One of the best Demos ever. I watch it every Year. But with my GTX 1080 and 382.33 there are many funny artifacts during this Demo.
just thumbing up after years.
Very inspiring!
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Buzka :)