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sqwerz3 by Trimaje
[nfo]
screenshot added by p01 on 2001-08-13 01:04:18
platform :
type :
release date : july 1996
release party : T.O.L.D 256 bytes democompo 1996
compo : pc 256b
ranked : 2nd
  • 17
  • 0
  • 0
popularity : 57%
 57%
  • 1.00
alltime top: #9551
added on the 2001-08-13 00:58:51 by p01 p01

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great 256bytes intro featuring infinite holed pattern mapped rotating planes

thumb up
rulez added on the 2001-08-13 01:08:01 by p01 p01
what do I have with URLs ??

the good one is http://poi.planet-d.net/download/256b/sqwerz3.zip
added on the 2001-08-15 23:21:46 by p01 p01
Wowa!
rulez added on the 2001-11-14 11:39:31 by Optimus Optimus
impressive thingie :)
rulez added on the 2001-11-19 17:33:17 by shr shr
When I discovered 256b.com many months ago and saw this intro, I thought "WTF? This kicks most 4kb intros out there...".
Still, an impressive piece. :)
rulez added on the 2002-08-02 00:19:25 by tomaes tomaes
another high wOw-level measured
rulez added on the 2003-03-07 14:06:38 by daison daison
maybe the best 256b intro of its time (well, this was 7+ years ago).. i remember shock copied the effect in a 1k intro, heh.
rulez added on the 2004-01-08 04:31:24 by phoenix phoenix
Those xor patterns makes me thing of lego.
rulez added on the 2004-01-08 08:08:38 by a_lee_n a_lee_n
I really like this one!! Nice variation of colours, so much to keep your eyes hooked on the screen! Great!
rulez added on the 2005-05-27 22:25:27 by rio702 rio702
My Girlfriend said it's like from fable. Gosh, She's right. Alike fairy tale: Unoptimized.
rulez added on the 2006-05-11 22:59:00 by Pirx Pirx
rulez added on the 2006-05-11 23:31:48 by Preacher Preacher
Ruleage.
rulez added on the 2006-05-12 00:43:53 by bdk bdk
wow :) cool effect!
rulez added on the 2006-05-12 02:21:02 by loaderror loaderror
gives me vertigo
rulez added on the 2006-05-15 11:11:46 by cruzer cruzer
!
rulez added on the 2011-01-09 11:16:05 by sensenstahl sensenstahl
rulez added on the 2012-03-18 22:14:19 by T$ T$
good one
rulez added on the 2015-12-01 08:32:35 by g0blinish g0blinish
Hi, I wrote this. My inspiration was how Julia or Mandelbrot fractals are computed. I replaced the formula by something that would look like perspective. This also means that it's more like a raytracer than like an ordinary 3-D renderer. :-D

The rotation is made using a 128-byte lookup table of sine generated at startup using a recurrence equation I designed.
rulez added on the 2016-11-23 06:15:11 by matjuTrimaje matjuTrimaje

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