pouët.net

Kube
screenshot added by PhonicA on 2004-03-26 16:35:51
platform :
type :
release date : march 2004
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popularity : 57%
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  • -0.21
alltime top: #59412
added on the 2004-03-26 16:35:51 by PhonicA PhonicA

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Bored, thought id have some fun.

Made an animated cube in MS3D and Photopaint, changed to B&W, wrote a VB program to generate the Turbo Pascal code, pasted, tested, compressed, uploaded, tada :)

Ps: First ever uploaded dem/intro :) Will get onto the proper stuff when i get a decent book on OpenGL
added on the 2004-03-26 16:37:20 by PhonicA PhonicA
Not much of a demo... more a text mode animation player. Showing a jerky spinning cube. But i guess if its a first prod made cause you're bored...
added on the 2004-03-26 16:47:13 by psonice psonice
and you somehow felt this was worthy of an entry on pouet? (not that the standards here are too high...)
added on the 2004-03-26 16:58:26 by phoenix phoenix
...whatever :)
added on the 2004-03-26 17:19:44 by EviL EviL
perhaps its intended to be something to get embarrassed about when phonica is a famous coder ;)
added on the 2004-03-26 17:24:59 by psonice psonice
hmm... not really a good way to make a textmode-based cube.
added on the 2004-03-26 17:25:51 by red red
wrote a VB program to generate the Turbo Pascal code

om(f)glolro(t)fl.
added on the 2004-03-26 17:40:23 by tomaes tomaes
as we speak im working a proper demo, a nice big pile of living goop :D :P

Perhaps Kube was a little pointless to say the least
added on the 2004-03-26 17:49:30 by PhonicA PhonicA
hey, the man was bored... so writing a VB program to generate the Turbo Pascal code
makes sense!
well someone has to be the first to thumb shitt(tm) like this down :) no offense but .. gaaah
sucks added on the 2004-03-26 18:36:20 by Duckers Duckers
go to nehe.gamedev.net if you would like to learn OpenGL. To continue like this seems atleast a little pointless.
added on the 2004-03-27 11:04:01 by ekoli ekoli
Way to go Phonica!!! =))))
rulez added on the 2004-03-27 13:07:47 by Optimus Optimus
I tried nehe, not very good. Didnt explain the code at all well.

Instead im cheating and using a wrapper around DX that i happen to know very well. It alows for per-poly positioning so expect some pretty funky stuff ;)
added on the 2004-03-27 13:29:24 by PhonicA PhonicA
Waste of time.
sucks added on the 2004-03-27 15:54:11 by blueflame blueflame
quite ugly and tasteless, but if you had some good time with it, it's ok to me.
added on the 2004-03-27 19:21:13 by dixan dixan
from screenshot i can what great masterpiece this is...
added on the 2004-03-27 21:17:49 by uns3en_ uns3en_
there's a good text-mode graphics library out there, if you really have a boner for textmode: TextFX4, get it here: http://sol.planet-d.net/code.html and if you can't understand NeHe you need to go back to school...
sucks added on the 2004-03-27 21:43:57 by GuybrushND GuybrushND
this is so damn bad it's bad again.
Looking forward to that "per poly positioning, funky stuff" though.
sucks added on the 2004-03-28 09:21:06 by Paralax Paralax
needless =)
sucks added on the 2004-03-28 10:00:09 by NuKem NuKem
"if you can't understand NeHe you need to go back to school..."

Lol!

However,. there is a reason for someone not understanding NeHe. I do understand the basic OpenGL parts, you don't even need to know maths. BUT,. I can't say that I understood everything about the framework of the first lesson which is also too big to read. That's because I don't know that much things about C++ and OOP. But since most people copy-paste the code from the first lesson as it is and write their effects in OpenGL which is more clear, I did the same and never complained that it is too hard to understand. But I can say that I didn't understood anything because C++/OOP is a bitch anyways but who cares. You are not supposed to understand, just use it as it is they say, blah I am going back to Quickbasic :P
added on the 2004-03-28 14:15:35 by Optimus Optimus
Optimus, shut up. You're a talentless piece of shit. So don't talk about programming no longer okay? Since you're obviously not competent enough to do so. Got a problem with that? Look me up at BP :)
sucks added on the 2004-03-28 16:06:01 by superplek superplek
the NeHe tutorial sucks like all other tutorials. books suck too, probably, although i haven't seen any :) - get the specs and be happy.
added on the 2004-03-28 16:45:39 by blala blala
Nice work, i've years to see a tp prod.

Now grab the "Red Book" (opengl programming guide) from http://www.gamedev.net/download/redbook.pdf and try to learn OpenGL :-).

http://www.opengl.org/ is your friend!
rulez added on the 2004-03-28 17:33:20 by BadSector BadSector

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