The Juggler by Eric Graham | ||||||||||
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popularity : 69% |
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alltime top: #927 |
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added on the 2003-08-28 19:51:16 by Wade |
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Ok so it's not a scene release or even a demo, but I decided to post it here anyway since it is possibly the most revolutionary computer production ever!
rulez added on the 2003-08-28 19:55:22 by Wade
legendary
indeed
hmmm 1986, ok
that's something. I even remeber when this bastard was relesead, we thought it looked better than animated cartoons. Time sure flies by...
yeah
Makes Pixar look like a bunch of amateurs.
classic :)
No words for this. I'm crying.
Orb you are so right.
What is this? Some kind of demo? ;-)
Ahh.. amazing just to see the screenshot again. :D :D :D
Ahh.. amazing just to see the screenshot again. :D :D :D
This animation, along with RGB & Focus where the only adverts needed to wow the people into geting the Amiga!
i want an amiga, noooow!!!
[well, not really now, but this was my reaction back then...]
[well, not really now, but this was my reaction back then...]
So god damn classic. A video anyone?
Those colors make me go blind....
This "Juggler" rocked my amiga world sooo much back in 1986!
At that time I thought it was rendered on a mainframe. ;)
But it really was generated on a 512K Amiga.
It inspired the whole 3D sector.
It was rendered by Eric Graham and released in november! 1986.
This continuously looping sequence has 24 fullcolor frames rendered in a raytracer called "SSG" (this Sculpt 3D ancestor was written by Eric G. himself), that are played at 30 frames per second.
He used a lossless delta compression in 1986!
His wife wrote the Amiga Sculpt 3D manual.
This product helped Amiga a lot.
You inspired us to do our "Megademo" in 1987 Eric.
Cheers
At that time I thought it was rendered on a mainframe. ;)
But it really was generated on a 512K Amiga.
It inspired the whole 3D sector.
It was rendered by Eric Graham and released in november! 1986.
This continuously looping sequence has 24 fullcolor frames rendered in a raytracer called "SSG" (this Sculpt 3D ancestor was written by Eric G. himself), that are played at 30 frames per second.
He used a lossless delta compression in 1986!
His wife wrote the Amiga Sculpt 3D manual.
This product helped Amiga a lot.
You inspired us to do our "Megademo" in 1987 Eric.
Cheers
thx for the info alien, updated the date.
Amazing! A piece of personal-computer history for me!
Raytracing with 512 kb RAM and 7.14 MHz is simply outstanding!
Raytracing with 512 kb RAM and 7.14 MHz is simply outstanding!
A neat 2001 4K remake:
http://www.pouet.net/prod.php?which=1914
http://www.pouet.net/prod.php?which=1914
those were the days :)
It was usual to have it running in computer stores back then afair :)
A piece of history!
Amazing! This will always be remembered for being the first but the follow up called "The Magician" took it even further! (not sure if it should be uploaded to pouet as a scene prod tho)
ftp://de.aminet.net/pub/aminet/pix/anim/Magician.lha
ftp://de.aminet.net/pub/aminet/pix/anim/Magician.lha
boring 3d fly by with poor texture : hehehehe :)
This is indeed a classic .
This historically significant demo kicks ass.
Brings back memories of my childhood, the good old days. Masterpiece.
great memories!! yeah, this is COOL!
oh yeah
what the hell? :)
Very Nice amiga Demo from Waaay back!
I think it came along with A500 i got in 1986. Love.
The demo that changed my life :)
Beautiful Animation :)
An eye-catcher for 1986 ;)
woohoohoo, one of the most know 3d rendering ever made :)
that animation was so famous that Eric Graham release his 3d-rendered commercialy (Sculpt Animate 3d).
that animation was so famous that Eric Graham release his 3d-rendered commercialy (Sculpt Animate 3d).
Even though I never had an amiga, I still know this :)
This is funny - when I saw this for the first time I thought "Animation! HA That's lame!" and forgot about it quite quickly. Looking back, however, It's easy to recognize the merit.
With this animation I saw an Amiga in action for the first time, in a big store. At that time I had an old XT with Hercules graphics... the difference was really impressive. I'm sure this animation was one of the main reasons to buy an Amiga at that time... at least it was for me :) Oh, I miss my A500 ...
this prod rulez
Its all been said...
old and cool
1986 - good old days
Simply outstanding.
pretty goddamn impressive for it's time
Bring baaaack the old...
That was cool!
haha, i remember!
I have to!
Epic!
old memories :D rocks :D
Precalc raytracing in HAM mode !
part of the amiga history... ;)
beside the boingball demo and the electric city ( memories of the early childhood ) it stands for the amiga like the pharao picture stands for deluxe paint.
pure history
pure history
a 24 years late thumb up :)
da jugglah!
charm
24 years.
:D
and nowadays we can do it in realtime , yay :)
and nowadays we can do it in realtime , yay :)
Epic technical masterpiece, escpecially for the time.
Glory from 1986.
Juggle baby, juggle.
Quote:
Glory from 1986.
Legendary juggler.
Aah. Happy memories!
Best demo ever
kult!
In the age of the home computer wars, this blew away the 16-color gfx of most other systems. Fancy animations were the things of movies and million dollar supercomputers.. until '86. 25 years later, this wouldn't even impress on a mobile phone. :) The making-of link is very interesting to read.
Just so you know, I contacted Eric Graham some years ago to ask him if I can make an iPhone conversion (freeware of course) of his animation using an email found a very old website and he nicely replied to me!
\:D/ <3 <3
Quote:
Hi Christophe,
Yes, you have my permission. I don't have an iPhone at this time, but you can send me a movie file of the Juggler playing on an iPhone.
One of these days I'd like to implement realtime raytracing on a PC graphics card, I know that someone has already done it.
Good luck with your iPhone application.
Eric
\:D/ <3 <3
History!!!!
Pioneerish :)
E-P-I-C
*the* classic
"
Classic.
Behold, for it is the Legend
I love Eric's juggler,
so because the Amiga's 30th I decided to make a gpu version on shadertoy https://www.shadertoy.com/view/llXSWr
so because the Amiga's 30th I decided to make a gpu version on shadertoy https://www.shadertoy.com/view/llXSWr
As classic as it can possibly get!
Amiga - playing with your balls since 1986!
classic
See the Juggler running on my Amiga 1000 setup (in 2017) here: https://youtu.be/upjRQZ3c-6w?t=31m37s
Also, note the famous RoboCity demo, which can be seen at 35m25s in. Boing can be seen at 36m25s in.
Also, note the famous RoboCity demo, which can be seen at 35m25s in. Boing can be seen at 36m25s in.
Yes
A giant of early Amiga, when we weren't so fussy about "scene" and "not scene"
Another amazing classic! Kudos to who made this
Only Amiga made it possible !
Classic of course
precalc should not feature bad dithering
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