iverjo information 58 glöps
- general:
- level: user
- personal:
- first name: Iver
- last name: Jordal
- demo JavaScript FILL_ER by Ninjadev [web]
- I'm pretty sure almost 10% of the views of this demo on Youtube can be attributed to me ^^ Good vibes. Nice and chill music.
- rulezadded on the 2023-12-19 20:52:36
- 4k Windows Stahlbeton by LJ & Virgill [web]
- Yes! Nice visuals, great music/soundscape quality. And the birds! There are few people in the world who can pull this off
- rulezadded on the 2022-08-12 22:43:38
- demo Windows Carp Diem by Stillpigs [web]
- Fun!
- rulezadded on the 2022-08-07 14:18:54
- demo Windows E22 by FCK
- That soundtrack is massive
- rulezadded on the 2022-08-07 14:18:25
- demo JavaScript The Tale of the Bluebird & the Dragon by Ninjadev [web]
- v3nom: Thanks for the kind words <3
AntDude: Yep, the early version of our new demo tool renin was unfortunately incompatible with Firefox, and we didn't manage to squeeze in a fix before releasing this demo. There's hope for future renin demos though: https://github.com/ninjadev/renin/pull/53 - isokadded on the 2022-08-03 21:38:18
- demo JavaScript The Tale of the Bluebird & the Dragon by Ninjadev [web]
- rloaderro: Thanks! If you're refering to those 3D scenes: They were made with the help of a makeshift Python pipeline consisting of various AI models, computer vision algorithms and manual refinements. First, 2D images were made by prompting a text-to-image-based diffusion model for a few hours, followed by a super-resolution model to make the resolution sufficiently high. Then a monocular depth estimation model was applied. However, to make the resulting 3D model look good from various camera angles, I separated the mesh into several layers with the help of multi-otsu, and applied a gentle erosion. The missing depth information in each layer was inpainted with navier-stokes (opencv). The missing parts in the textures of the layers were inptained with an image inpainting model. The layering made it possible to see behind objects when moving the camera. I manually refined the textures and depth estimations until I was satisfied (or ran out of time). Finally the meshes were decimated and draco-compressed with Blender.
- isokadded on the 2022-07-24 17:10:59
- demo Windows JavaScript Second One by New Order
- I enjoyed this demo when I watched in on the stream :) Keep up the good work! Looking forward to the Third One
- rulezadded on the 2020-04-16 16:46:05
- 256b MS-Dos memories by Desire [web]
- This blew my mind on the stream! Very impressive
- rulezadded on the 2020-04-12 11:27:42
- 4k Windows Eisenerz by LJ & Virgill [web]
- Very good for a 4K - so much stuff packed into it
- rulezadded on the 2019-09-08 13:46:43
- 4k Windows In my crawl space by Alcatraz [web] & Altair
- Respect! Looking forward to your next production
- rulezadded on the 2019-08-06 23:43:03
account created on the 2012-07-15 03:45:04