Rise of the Rabbits by Abyss [web]
Short: 32KB GAME: R.O.T.R. by ABYSS Author: Pink/abYSs (Manfred Linzner) Uploader: Manfred.Linzner@munich.netsurf.de Type: game/aga w w w . a b y s s . h o m e . m l . o r g __ __ ______ / |___ ___| \ /\___ ____ ___\__ Y _ Y | Y _/__ / _/____ \_ . | | | | |___. Y___. _/ _| | | | |_____ | | | | |_ \ ______| _____| _____|_______|______ / \/ \/ \/ \/ SYMPOSIUM 97 R I S E O F T H E R A B B I T S V1.01 (32KB game contribution) sHORT: ------ R.O.T.R. is a 2-4 multiplayer action game. It´s a mixture of Wizards of Wars, Dynablasters & Mario64. FUN. cREDITS: -------- Code & Music Pink Manfred.Linzner@munich.netsurf.de Design & Gfx Cyclone cyclone@glenz.prima.ruhr.de tHE sTORY: ---------- blah blah princess blah rescue blah blah dark lord blah blah blah many little rabits blah defend blah your turn hOW 2 pLAY: ----------- You have to collect all 4 stars on the playfield. Some of them could be hidden behind destroyable blocks. If you are the last player alive you will win automatically. There are several extras to collect: HEART - extra life (maximum three) SKULL - loose all stars and all extras FLASH - speed up BOMB - toggle current weapon to bomb or power-up the bomb weapon FIRE - toggle current weapon to fire or power-up the fire weapon STAR - extra star (four=winner) BOTTLE - swaps controls for a while (Don´t drink and drive!) STOP - freezes other players for a while (HIT THEM NOW!) cONTROLS: --------- ESC Leave current game. Quit game JOYSTICK 0/1 (As usual) KEYBOARD 0 ( s=LEFT, f=RIGHT, e=UP, d=DOWN, SPACE=FIRE) KEYBOARD 1 (NUMBLOCK-> 4=LEFT, 6=RIGHT, 8=UP, 5=DOWN, ENTER=FIRE) Use JOYSTICK 1 in the options menu to toggle the players. An "X" means that this player is deactivated. Get into the secret part by typing the magic word. You can control up to four sprites with only one control. This is not a bug (yes.. right.. it´s a feature ;) Bugfixes for version 1.01: -------------------------- This is not the Party version. We were forced to use Crunchmania for packing the game because every other packer was not able to get the size below 32kb. But Crunchmania seems not to work correctly with 68040/68060 processors. Now it´s packed with STC. We improved also the generall gameplay. I.e. weapons like the "Fire-Shoot" got a time limit (no more unfair hunting of other players;). rEQUIREMENTS: ------------- At least an AGA AMIGA. Tested on plain A1200/nofast AMIGA 4000/40 & 4000/30 Blizzard IV 1230/50 Blizzard 1260/50 Maybe there are some timing problems in 4 player mode on a plain A1200/nofast (The blitting-routine is crappy). lAST wORDS: ----------- Please give us an email if you find any bugs or like this game... msg from cyclone to my friends GFX-Twins: Now I didn't get no huge bucks, but I had the phun!
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